TTRPGs | Miniature painting
#indiedev #blender3d
#indiedev #blender3d
#gamedevelopment #gamedev #hiphop #music #gamemusic #streetfighter #learning #education
#gamedevelopment #gamedev #hiphop #music #gamemusic #streetfighter #learning #education
sorry if my posts have been a bit samey lately, focusing on world assets before hopping back to NPCs and enemies soon!
what do you think of how it’s looking so far?
and which game world just hits different for you? 👀
#GameDev #IndieDev #UE5
Coming Soon!
#b3d #blender #Silksong #hornet #hollowknight
Coming Soon!
#b3d #blender #Silksong #hornet #hollowknight
#indiedev #blender3d
#indiedev #blender3d
each model is under 100 tris and the the texture only takes up one 64x tile on my atlas. i am quite happy with the result.
#gamedev #blender3d
each model is under 100 tris and the the texture only takes up one 64x tile on my atlas. i am quite happy with the result.
#gamedev #blender3d
This effect plays when our golem enemy does a jumping attack!
This effect plays when our golem enemy does a jumping attack!
each model is under 100 tris and the the texture only takes up one 64x tile on my atlas. i am quite happy with the result.
#gamedev #blender3d
each model is under 100 tris and the the texture only takes up one 64x tile on my atlas. i am quite happy with the result.
#gamedev #blender3d
If you want to see (or better not see) who's posting #AIgen images you can subscribe to "Ai Imagery Labeler" @aimod.social
By that you can see who's posting and what. Or you can simply deactivate these users from showing up in your timeline.
🤖⛔👍
If you want to see (or better not see) who's posting #AIgen images you can subscribe to "Ai Imagery Labeler" @aimod.social
By that you can see who's posting and what. Or you can simply deactivate these users from showing up in your timeline.
🤖⛔👍
I had one break through after another, especially with usage of UV maps.
So far this uses one 256x texture with six 64x tiles on it.
#indiedev #blender3D
I had one break through after another, especially with usage of UV maps.
So far this uses one 256x texture with six 64x tiles on it.
#indiedev #blender3D
I had one break through after another, especially with usage of UV maps.
So far this uses one 256x texture with six 64x tiles on it.
#indiedev #blender3D
I had one break through after another, especially with usage of UV maps.
So far this uses one 256x texture with six 64x tiles on it.
#indiedev #blender3D