volunteer chilloutvr developer
opinions & statements are my own
- local avatar mirror in wasm
- aiming held pickups while mouse unlocked (was mod)
- seeing held/attached props on local avatar mirror (was mod)
- eye tracking override while mouse unlocked (was mod)
- local avatar mirror in wasm
- aiming held pickups while mouse unlocked (was mod)
- seeing held/attached props on local avatar mirror (was mod)
- eye tracking override while mouse unlocked (was mod)
i have the ability to make as many clones of avatars/props i want and place them wherever i want
i made this so i can try exposing it to wasm for portals and other neat world gimmicks
i have the ability to make as many clones of avatars/props i want and place them wherever i want
i made this so i can try exposing it to wasm for portals and other neat world gimmicks
so i can choose who shows up in the portable camera, personal mirror, self portrait, ect
likely very very niche but i thought it was cool to add
so i can choose who shows up in the portable camera, personal mirror, self portrait, ect
likely very very niche but i thought it was cool to add
been spending a lot of time in vr watching movies recently so this immediately became a need for sitting comfortably
been spending a lot of time in vr watching movies recently so this immediately became a need for sitting comfortably
been thinking about how to extend Test Mode for AASEmulator to be able to hook too #chilloutvr
really wish i could just take a few weeks off work to get things done...
been thinking about how to extend Test Mode for AASEmulator to be able to hook too #chilloutvr
really wish i could just take a few weeks off work to get things done...
I used to find them constantly years ago before we finally pulled the trigger & blocked it all. Everything from now on is manually allowed after review.
I used to find them constantly years ago before we finally pulled the trigger & blocked it all. Everything from now on is manually allowed after review.
When poking we learned that in a reserved instance platform staff are not safe from moderation by instance moderators. The GS only applies immunity in normal instances.
So now we have this really cool screenshot:
When poking we learned that in a reserved instance platform staff are not safe from moderation by instance moderators. The GS only applies immunity in normal instances.
So now we have this really cool screenshot:
Dynamic Plates allows the server to set and change nameplate rank info and color instead of it being hardcoded in the client.
We immediately started seeing what it could do lol.
Dynamic Plates allows the server to set and change nameplate rank info and color instead of it being hardcoded in the client.
We immediately started seeing what it could do lol.
i fucking hate grass
Terrain: Fixed bug in which grass details always used the default rendering layer mask. (UUM-91894)
Terrain: Terrain Detail objects are not rendered in the build when the Terrain is generated at runtime. (UUM-62407)
unity.com/releases/edi...
61f1 vs 58f1 :))
i fucking hate grass
Terrain: Fixed bug in which grass details always used the default rendering layer mask. (UUM-91894)
Terrain: Terrain Detail objects are not rendered in the build when the Terrain is generated at runtime. (UUM-62407)
unity.com/releases/edi...
61f1 vs 58f1 :))
Hit several major roadblocks & was demotivated for a bit, but I am slowly picking that back up.
Finally got the big 2 blockers out of the way :)
#chilloutvr
Hit several major roadblocks & was demotivated for a bit, but I am slowly picking that back up.
Finally got the big 2 blockers out of the way :)
#chilloutvr
there’s the Last Build Info element though to make up for it
there’s the Last Build Info element though to make up for it
glad my personal build panel could be revived for cck4
glad my personal build panel could be revived for cck4