i saw an ad for some gambling thing that had a squid game cross-over which was so hilariously stupid because even if you miss the more overall social commentary of the show it is still pretty clear it is against gambling haha
January 5, 2025 at 8:38 PM
i saw an ad for some gambling thing that had a squid game cross-over which was so hilariously stupid because even if you miss the more overall social commentary of the show it is still pretty clear it is against gambling haha
realistically i dont see any way out of ue/unity in the near future considering your reqs. With godot I managed to figure it out after a couple small projects, coming from both ue and unity experience, but i suppose it is all preference. i wish you luck in your search
December 29, 2024 at 5:43 AM
realistically i dont see any way out of ue/unity in the near future considering your reqs. With godot I managed to figure it out after a couple small projects, coming from both ue and unity experience, but i suppose it is all preference. i wish you luck in your search
what do you not like in godots workflow? theres not really many usable full-package (asset management, editor, etc) engines outside of those main three, but you could take a look at using an open source engine library like raylib and writing the rest specifically for your game
December 29, 2024 at 4:26 AM
what do you not like in godots workflow? theres not really many usable full-package (asset management, editor, etc) engines outside of those main three, but you could take a look at using an open source engine library like raylib and writing the rest specifically for your game