Markus Worchel
mworchel.bsky.social
Markus Worchel
@mworchel.bsky.social
Computer Graphics PhD student at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU

mworchel.github.io
Our key observation is that this duality between acoustics and graphics lets us apply concepts from physically-based differentiable rendering to acoustics, enabling gradient-based optimization of acoustic objectives.
August 12, 2025 at 7:27 PM
Differentiable rendering has transformed graphics and 3D vision, but what about other fields? Our SIGGRAPH 2025 introduces misuka, the first fully-differentiable path tracer for acoustics.
August 12, 2025 at 7:27 PM