(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
TL;DR: Mitsuba 3's prb_reparam and prb_projective integrators are biased when parameters affect geometry, but this unrelated to discontinuities! 1/3
TL;DR: Mitsuba 3's prb_reparam and prb_projective integrators are biased when parameters affect geometry, but this unrelated to discontinuities! 1/3