MrYeet123
mryeet123.bsky.social
MrYeet123
@mryeet123.bsky.social
Just so no one takes my spot
@slicedlime.bsky.social
There's a known issue where the more mobs you have in an area, the more the game slows to crawl due to all the separate pathfinding nodes and entity collisions. It gets really noticeable the bigger a mob is. Would it be possible to one day optimize mob pathfinding?
January 31, 2026 at 3:31 AM
@jebox.bsky.social could java get official support for skins being able to make different expressions (blink, pain, eating, death ect) if mobs ever get that same treatment? Like how they are in the trailers, but to a lesser degree ig
January 26, 2026 at 10:40 PM
@jebox.bsky.social
So what determines how many separate joints/cubes a mob has? Wolves and cats have many, while the farm animals have few, and the ender dragon and guardians have many, while the warden has little
January 24, 2026 at 11:13 PM
@jebox.bsky.social

If y'all need a way for baby mobs to never grow up (since these are a huge part of the drop and it's well requested), there's Norse mythology that says a goddess made Golden Apples that grant eternal youth which could be the perfect thing to translate to Minecraft
January 21, 2026 at 4:18 AM
@jebox.bsky.social
Would it be possible for toned down Vibrant Visuals features to be part of vanilla graphics? Things like colored lights, moon phase darkness, weather effects, fog, entity lighting, ect. Just so neither graphics setting has a gameplay advantage over the other but is still pretty
January 15, 2026 at 6:21 PM
@jebox.bsky.social

Please approve of colored and dynamic lighting and all the new biome/daytime attributes being used in vanilla graphics and not just vibrant visuals. Vanilla deserves these upgrades just as much as VV does, and it would let both not have a lighting advantage over the other.
December 27, 2025 at 7:40 PM
@jebox.bsky.social

Here's more indepth thoughts about the drop system from me, idk if you'll read it but I feel like it's something to consider
November 18, 2025 at 6:44 PM
@slicedlime.bsky.social

If a Weather Update for Minecraft ever becomes a thing, can localized weather be a main technical feature please
November 17, 2025 at 3:27 AM
@jebox.bsky.social

So it's been a year of the drop system and I wanna ask, do you think drops work?

A big part of the community agrees that the drops expand on the game in neat ways and open the door for new stuff, but then the features are left half baked and left behind as soon as they arrive
November 16, 2025 at 6:34 PM
@cornerhard.bsky.social

One frequent complaint I see with drops is that modders have to completely reconfigure everything every 4 months in order to stay up to date, so they just all stay in one benchmark update

Dyou know if its possible 4 version numbers to mark "benchmarks" they can flock to
November 14, 2025 at 4:20 AM
@dlonking.bsky.social

One frequent complaint I see with drops is that modders would have to completely reconfigure everything every 4 months in order to stay up to date, so they just all stay in one benchmark update

Would it be possible if version numbers could mark "benchmarks" they can flock to
November 14, 2025 at 4:05 AM
@jebox.bsky.social
Do you know how often the feedback places are looked at? Or some insight into what's checked out in them?
October 1, 2025 at 6:10 AM
@jappa.bsky.social

Since there's currently a goal to polish how the game looks, I wanted to ask...

Is there any chance all the blocks made with panes/2d textures will one day be 3D, or given more volume? And a few items? Things like dripstone, mushrooms, rails, things thicker than candles

Ex:
September 28, 2025 at 6:49 PM
@jebox.bsky.social

Since there's currently a goal to polish how the game looks, I wanted to ask...

Is there any chance all the blocks made with panes/2d textures will one day be 3D, or given more volume? Things like dripstone, mushrooms, rails, things thicker than candles

Ex:
June 1, 2025 at 4:21 PM
@jappa.bsky.social
Can the ghast goggles at least be made see-through if nothing else? They look so out of place
April 8, 2025 at 7:19 PM
Staying alive out of spite
November 7, 2024 at 2:36 AM
a lot of psp batteries are apparently starting to swell

#psp #playstation
October 24, 2024 at 5:34 PM
Remembered that a decade ago the most advanced A.I chatbot we had, was this.

Things have changed.
October 18, 2024 at 8:44 AM
if the mass exodus ever happens this place will take some getting used to. the feed feels so different
October 18, 2024 at 4:36 AM
You guys like warpaints? Yeah you do.
#tf2 #teamfortress2

steamcommunity.com/sharedfiles/...
Steam Workshop::V2 Cold Death Warpaint
steamcommunity.com
October 17, 2024 at 6:18 PM
boy there is a higher than average amount of pinup art on here
October 17, 2024 at 5:49 PM