Ruud @ Engine
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mrrudi.bsky.social
Ruud @ Engine
@mrrudi.bsky.social
Veteran game developer / Former pixel artist / World designer. Worked on over 160+ games from MSX2 to SNES to Gameboy Color to PS5/Xbox Series X|S. Occasional nice guy. (He/Him)
Yes it's an almost 10 year old game. Yes, I know some people have made insane things, but damn it I am proud of this one.

#NoMansSky #FloatingCityofAtlantea
November 4, 2025 at 10:02 PM
More Amsterdam!
August 23, 2025 at 11:57 AM
Amsterdam!
August 23, 2025 at 9:27 AM
Did you know: when you work with the great folks at @ghmofficial.bsky.social your wife can get her Shadows of the Damned Remastered T-shirt signed by Suda51!
August 21, 2025 at 7:39 PM
Da sind wir wieder!
August 19, 2025 at 5:33 PM
It's on the floor because my monitors fill the desk😂
August 8, 2025 at 2:44 AM
August 6, 2025 at 9:35 PM
August 6, 2025 at 5:30 PM
That screenshot reminds me of a graphical glitch we had while porting Life is Strange: Double Exposure to the Switch 😂
July 22, 2025 at 2:15 AM
Don't apologize!

Imagine the residuals.
July 19, 2025 at 5:53 PM
Agreed
July 11, 2025 at 4:26 PM
A hefty budget availability was dangled in front of our noses, and at the time, I was in the process of writing a concept for a 2D platform/puzzle co-op game (think Lost Vikings) with a large cast of genetically mutated moles (hilariously dubbed "Mutant Moles: Escape from L.A.B."
July 7, 2025 at 2:24 AM
It was the very first RPG I ever played in 1987. I had no idea what was going on, but loved it nonetheless. I still remember where I got stuck in the game for a month and why. I remember going to the travel shop to buy a little Japanese book to learn katakana so I could save the game.
June 30, 2025 at 5:18 PM
I highlight this comment from the article, because beside my obvious 'human talent' objection to using genAI to replace human artistry, this is just hopelessly naïve.

No you don't get extra tracks and extra cars, you get less budget and two weeks notice.
June 30, 2025 at 3:35 AM
And that's a wrap...108 stars down, 0 to go

Suikoden II here I come...
April 2, 2025 at 5:05 AM
The general atmosphere at our dinner did turn grim when the wine ran out.

Picture by @johnrobertmatz.bsky.social

Shout out to @masonlieberman.com for sheer dedication

@grantkirkhope.bsky.social @petermcconnell.bsky.social
@nehapolitan.bsky.social
@kihre.bsky.social
@jillianaversa.bsky.social
March 23, 2025 at 1:20 AM
My favorite GDC tradition, Thursday evening musician dinner, for the 16th time or so is in the books! Great seeing everyone! @petermcconnell.bsky.social @johnrobertmatz.bsky.social @nehapolitan.bsky.social @masonlieberman.com @grantkirkhope.bsky.social @kihre.bsky.social @jillianaversa.bsky.social
March 21, 2025 at 3:43 AM
Look what I found @angeloslh.bsky.social
March 19, 2025 at 10:26 PM
Oh geesh...ok

Me and my mom enjoying the sunshine at 2am in the morning (in Norway, the sun was rising again after never setting)...I must have been 15/16 or so. So uh...1989ish if I had to guess. Yes I'm that ffing old.
March 14, 2025 at 10:42 PM
I have yet to find the motivation and time to make boards so I can hang them all 😂 I use a back board to prevent having to drill a gazillion holes in the wall, like I did here:
March 13, 2025 at 7:14 PM
Future you say 🤔
March 13, 2025 at 7:07 PM
Oh are we sharing pics?

I have more where these came from 😅
March 13, 2025 at 12:17 PM
Fun fact: I once pitched an in-between story to Konami that would play after Suikoden II. I know Murayama-San had seen it, but as with many proposals to Konami it never went anywhere.
February 27, 2025 at 3:40 PM
Followed you guys based on a screenshot but after reading up on it a bit more...it seems we have the same taste in composers! I once wrote a concept that had Iwadare-San and Naruke Michiko team up for the score. I even met up with him in Tokyo to discuss it, alas it never went beyond concept.
February 15, 2025 at 6:59 PM
I am so excited for you!! When I moved last year it was the first time in 10 years I had an actual home office, so I remember how giddy that made me!
February 12, 2025 at 1:06 PM