Mouse Council
mousecouncil.bsky.social
Mouse Council
@mousecouncil.bsky.social
Indie game developer, fond of experiments and oddities.

Currently working on Beaux-Arts: https://store.steampowered.com/app/3054110/BeauxArts/

I also have a website: https://mousecouncil.com/
Hey #PitchYaGame!

I'm making "Beaux-Arts," a surrealist horror game about being held prisoner by the residents of a countryside estate.

Try to convince the family to let you out alive while you admire the priceless artwork that adorns the walls of your prison.

#gamedev #horror
November 7, 2025 at 5:26 PM
Very happy for Beaux-Arts to be part of the @sixoneindie.com Showcase this weekend! Feel free to check it out alongside all sorts of other cool-looking indies.

And if you're interested, there's a public demo for Beaux-Arts that's coming (hopefully!) quite soon.

#gamedev #indiegames
September 19, 2025 at 8:02 PM
After a fair bit of work, I'm pleased by the unnecessary fanciness of the new reading system: 3D books! Animated pages! Dynamic book stacking!

#gamedev #screenshotsaturday
July 19, 2025 at 5:18 PM
It's been a while since I posted about Beaux-Arts, so here's a tour of the dining room for #screenshotsaturday.

You'll be able to interact with most of the artwork in this level to get a closer view and prompt a little dialogue about each one.

#gamedev
June 28, 2025 at 5:10 PM
Doing some work on the basement area. This part is (loosely) inspired by Piranesi's Imaginary Prisons series:

#screenshotsaturday #gamedev #indiedev
March 15, 2025 at 4:36 PM
I fought the law(s of physics), and the law won. =(

#screenshotsaturday #gamedev #solodev
February 22, 2025 at 7:41 PM
Wow, just in the past day a bunch of new people are following me. Not quite sure why, but welcome!

I'm currently making Beaux-Arts, a surrealist narrative-adventure game about being imprisoned in a countryside estate. If that sounds up your alley, then you can wishlist it on Steam!
February 11, 2025 at 9:20 PM
Currently doing some visual touch-ups to the forest. The scene is running pretty well now that I finally have proper LODs on the trees.

#gamedev #screenshotsaturday #madeinunity
February 8, 2025 at 7:23 PM
For #screenshotsaturday this week, here's a time lapse of me trial-and-erroring my way to the current living room design in Beaux-Arts.

#gamedev #indiedev
January 25, 2025 at 6:27 PM
I finally replaced my old, slapdash inventory icons with less hideous alternatives. It's done a surprising amount to help me mentally recognize Beaux-Arts as an actual game, rather than just a janky Unity project.

#screenshotsaturday #gamedev #indiedev
January 18, 2025 at 4:50 PM
I'm eternally grateful to museums that provide CC0 public domain scans of their holdings available online.

Beaux-Arts currently has ~80 paintings and lithographs, and that number will probably go up before I'm done.

#gamedev #indiedev #solodev
January 14, 2025 at 8:30 PM
Currently messing around with some fog effects. Early results are promising, though I'm still trying to figure out how to make/fake good-looking volumetric fog in Unity.

#gamedev #solodev
January 10, 2025 at 7:20 PM
Kinda forgot that I created this account a few months back, so it's probably time to actually post something.

So: Hello! I'm currently working on Beaux-Arts, a surrealist horror game about being imprisoned in a countryside estate.

#gamedev #indiedev #unity3d
January 7, 2025 at 7:46 PM