Mot
motbackwards.bsky.social
Mot
@motbackwards.bsky.social
A programmer with a variety of interests. Currently working on putting together my first 3D game, a rogue-like zelda-like called Immemore Vale.
Not a whole lot of time this weekend, but I got all the pieces for my puzzle rooms done. Pressure plates, things to push on them, spike traps, etc. Now I just need to combine them to make puzzles.
March 23, 2025 at 6:09 PM
Playing around with how many rooms I can generate in a reasonable time. Here's a about 100. #godot #roguelike #zeldalike #gamedev
March 21, 2025 at 3:22 AM
#screenshotsaturday a late entry but instead of a traditional credits screen there will randomly be rooms like this where the grave markers will tell you who rests there. #gamedev
March 16, 2025 at 6:00 AM
Will you descend into the underworld in pursuit of all you've lost?

Working on some of the fixed rooms so the dungeon doesn't feel completely random. #roguelike #gamedev #godot
March 13, 2025 at 8:29 PM
And calling it a night with some very stupid placement. No idea why the mob AI sometimes freezes but I'm glad I got it all done this weekend, even if it looks worse than when I hand placed things. #godot #rougelike #zeldalike #gamedev Also upgraded to 4.4 and started using dotnet.
March 10, 2025 at 4:29 AM
The pain of spending a weekend building your procedural dungeon generation and struggling because directions are hard. But #godot #rougelike #gamedev I now have a working dungeon generator. Just got to populate the variants!
March 10, 2025 at 1:41 AM
Hi! Just started working on a #roguelike in #godot. Hoping a devlog will help me stay focused.
March 6, 2025 at 2:07 AM