moonstruckeye.bsky.social
@moonstruckeye.bsky.social
Allegedly a professional 3D Animator. As long as I'm telling stories and making visuals I'm good. Dabbling in solodev while shipping games.
(re)Learning to 3D model is a humbling experience and an exercise in managing "why can't I be good right away!?"
July 15, 2025 at 5:21 PM
Finally finished this art exploration for a solodev project! I'm still wondering if the design is going to be too noisy. I can't wait to model, rig and animate her!

#solodev #digitalart
July 3, 2025 at 5:25 PM
Reposted
Here's a tip for drawing feet EASY. You can indicate the planes of the foot easily with a simple triangle.

In perspective, you can add an indication for the edge of the heel or the side plane. But the simple triangle shape gets you most of the way there!

Learn more in the full video
proko.com/879
June 12, 2025 at 6:43 PM
Reposted
"Why is my upbringing full of scars?" (2025)
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[ #oc | #art | #illustration | #ocsky ]
June 9, 2025 at 7:30 PM
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Finish 🦊⚔️

Rig by @kielfiggins.bsky.social
May 27, 2025 at 1:21 PM
Reposted
"A deal with gods" (2025)

Do you wanna know, know that it doesn't hurt me?
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My Voy again. I'm so in love with this one! Look at her!!
[ #oc | #art | #illustration ]
May 19, 2025 at 6:19 PM
Reposted
"Between me and the sea" (2025)
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[ #oc | #art | #illustration]
May 22, 2025 at 10:32 AM
Trying to draw environments is a humbling experience. It's tough to realise ones blinds spot XD
April 16, 2025 at 8:34 PM
The second (and last) part of the game I worked on is out today! #animator #gamedev
Lost Records: Bloom & Rage - Tape 2 "Rage" Launch Trailer | PS5 Games
YouTube video by PlayStation
www.youtube.com
April 15, 2025 at 6:38 PM
I shipped Fated; the studio restructured.
I shipped Bloodroots; the studio restructured.
Hidden Heroes got lost in limbo after the studio was Embracer'd
I shipped Season and the studio restructured.
And I wonder why I feel dread after shipping a game now.
April 15, 2025 at 1:58 PM
I've been drawing forever, but I never really tried my hand at an extensive character design art. Finding silhouettes is fun, but also it's scary to iterate fast. Failing faster. #art #gamedev
April 13, 2025 at 9:41 PM