Monsters & Myths: Action-horror TTRPG. Caribbean folklore. Tactical grit. Addition only.
Fate is a 52-card stack. No dice. Dealt, not rolled.
Publisher | Skylarkin' Media Inc.
It's been 1,041 days since I started Monsters & Myths.
Like all 'great' inventions, this is an unintended consequence 😅.
I set out to create a magic system for what was supposed to be my first gamelit novel.
Trad is when the goblin does 1d6 damage.
OSR is when the goblin does 1-6 damage.
Story games is when the goblin inflicts harm, as established.
Lyric games is when you are the goblin
I hope that clears things up.
Crap! Now that I think about it, I should probably upload clips from the Session Zero.
Right?
Crap! Now that I think about it, I should probably upload clips from the Session Zero.
Right?
It's been 1,041 days since I started Monsters & Myths.
Like all 'great' inventions, this is an unintended consequence 😅.
I set out to create a magic system for what was supposed to be my first gamelit novel.
It's been 1,041 days since I started Monsters & Myths.
Like all 'great' inventions, this is an unintended consequence 😅.
I set out to create a magic system for what was supposed to be my first gamelit novel.