Mitchel Pigsley
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Mitchel Pigsley
@mitchelpigsley.art
Cofounder of PixelQueue. Building online TTRPG tools and playing games with friends. Software artisan, bibliophile, and traditional artist.
If there were other players around the table and I was playing a haunted character, I would keep the full details a secret… at least initially.

I would RP little, infrequent events over time, as the full haunting revealed itself to the table.

Sounds fun! You could take it many directions.
October 7, 2025 at 1:55 PM
Touché! To be more clear, I was speaking about Blades in the Dark, Band of Blades, and Scum and Villainy. There are others with some high page counts too.

I shouldn't not have broadly stated “Evil Hat”. And in fact I really want to love these games, it’s simply not my style.
October 6, 2025 at 8:52 PM
Fast Entity Creation.

There's a new switch in the lower left of the create entity form called "Create more" that resets the form after creating a new entity, allowing you to quickly scaffold an entire set of new entities in one go.
September 28, 2025 at 1:27 AM
Linked-Entity Reveal Notification.

We have recently added features in the Gamestream and Transcript modes to link to compendium entities. Well, what if you link an entity that realm members don't have access to? Now, a notification will appear, so you can quickly reveal the referenced entities.
September 28, 2025 at 1:26 AM
Bulk Reveal.

If you select one or more entities from the compendium, you can quickly reveal the selected entities by navigating to the three-dot dropdown in the upper right.
September 28, 2025 at 1:25 AM
Visibility Icons.

There are three states of visibility icons:

1. Hidden: visible only to the realm creator.,
2. Partially revealed: visible to a subset of realm members.
3. Fully revealed: visible to the entire realm.
September 28, 2025 at 1:24 AM
Quick Reveal Actions.

If you are the creator of a realm, you now have quick actions in the three-dot menu of the entity details. The first option is to quickly reveal the entity to all members of the realm. The second is to reveal all relationships of the current entity to the realm.
September 28, 2025 at 1:23 AM
Big fan of sci-fi horror. Main game right now is Mothership and have really been enjoying the stress mechanic to ratchet up the horror elements.
September 24, 2025 at 12:04 PM
Let's not forget that, as you record your #ttrpg sessions, a transcript is generated for you in real-time. Realm owners can now edit, delete, and link transcripts to characters, places, or things in the compendium with #obsidian, double-bracket syntax.
September 19, 2025 at 11:30 PM
As you live chat with your friends in the Gamestream, use #obsidian, double-bracket syntax to link directly to entities in the compendium. You can even go back and edit previous messages to add links. Never forget those important NPCs again!
September 19, 2025 at 11:25 PM
#worldbuilding can take a lot of time and effort, and the last thing we want to do is lock your hard work into a platform. The compendium features robust import/export controls, allowing you to download a JSON file or a zip folder containing markdown files.
September 19, 2025 at 11:22 PM
Create entities with a name, type, description, and a set of private notes meant just for you. Control visibility by setting fine-grained user permissions, and link entities together through relationships. Navigate quickly through your compendium graph and reveal secrets as they are discovered.
September 19, 2025 at 11:20 PM