Milena Meyer
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milena.on.computer
Milena Meyer
@milena.on.computer
I'm a Utah based tech artist specializing in procedural modeling and materials

ArtStation: https://www.artstation.com/milenameyer
Linkedin: https://www.linkedin.com/in/milena-meyer-5a759013b/
Website: https://www.milenameyer.com/
Made in Houdini and implemented as an HDA in Unreal #procgen #Houdini #UE5
February 1, 2025 at 1:40 AM
I would love to be able to use it with Blueprints/PCG, but at the time wasn't able to find a way to get the HDA to interface with Unreal so it just makes a static model. Let me know if you know of any documentation on the topic! It would be super handy to be able to control an HDA through scripting
January 30, 2025 at 12:31 AM