Mike Input
banner
mikeinput.bsky.social
Mike Input
@mikeinput.bsky.social
Making bugs one line of code at a time. I watch lifetime movies for the continuity errors.

https://vaporweb.online
Back on Digg for the first time since 2011 let’s goooooo
November 12, 2025 at 9:29 PM
Reposted by Mike Input
Recently I released #Barbarians for #msdos. This release was for the #DOSember Game Jam, a 3-month game jam for MS-DOS preceding the month-long DOSember streaming event for 2025. cyningstan.itch.io/barbarians-dos #gamedev
November 7, 2025 at 2:05 PM
Drawing isometric brick staircases is hard.

#pixelart #isometric #gamedev
November 7, 2025 at 1:10 AM
This is the most egregious “Back to Top” button I’ve come across yet

#webdev #html #baddesign
November 7, 2025 at 12:36 AM
More pixel art drawings for October #pixelart #retro #glitch
October 24, 2025 at 6:44 PM
Wife got me this pixel art display gadget for my desk and I absolutely love it. Been making my own little 16x16 pieces to flip through. #divoom #pixelart #ditoo #retro
October 24, 2025 at 6:32 PM
Reposted by Mike Input
Turok: Dinosaur Hunter for N64 (1997)

Goldeneye 007 may be the FPS that people think of first on N64, but Turok WAS the first FPS on N64

With an insanely creative arsenal of weapons, and buckets of blood—it screams late 90s edginess in the best way

Turok definitely deserves a home on your shelf 🦖
October 14, 2025 at 12:20 AM
Been hitting the trails every weekend lately while my wife prepares to run a 5k. I’ve been putting this bicycle through its paces. Also a great inspiration exercise for the isometric game assets I’m working on. #cycling #outdoors #trails
October 12, 2025 at 8:37 PM
Xenoblade Chronicles may be one of my favorite series out there. That being said, I absolutely hate the UI in the second game. #xenoblade #gaming #UI
October 7, 2025 at 8:06 PM
Missed a few days of pixel drawing, so I had to make them up. Drew some more assets for whatever this is that I’m working on #pixelart #pico-8 #gamedev
October 7, 2025 at 5:26 PM
V/H/S/Halloween may be the worst of the franchise. Yeesh #horror
October 7, 2025 at 4:39 PM
Day 2: drawing a vacuum cleaner boss in my pico-8 game. Maybe I should give it some teeth. #pico-8 #pixelart #gamedev
October 2, 2025 at 9:11 PM
I’ve been working on this isometric tile set for a little while and I’m liking how it’s turning out. One of my biggest challenges right now is readability. Upper/lower levels can be hard to distinguish from each other, and environmental objects blend in too much. #pixelart #isometric #tileset
October 2, 2025 at 5:18 PM
Going to challenge myself to draw pixel art everyday this month. Been having a blast learning Pico-8 in all its rudimentary glory #pico8 #pixelart
October 1, 2025 at 10:00 PM
Reposted by Mike Input
Why is my keyboard always tired?

Because it has to work two shifts.
October 1, 2024 at 10:40 AM
Reposted by Mike Input
blender 4.3 will finally have draggable docks
September 29, 2024 at 1:57 PM