Michael Lee Bridges
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mike-the-bridge.bsky.social
Michael Lee Bridges
@mike-the-bridge.bsky.social
Mx. Bridges if you’re nasty.
I’m also caught-up on the manga so until the library decides they have the next volume I’m just here like this:
November 30, 2025 at 5:04 PM
Reposted by Michael Lee Bridges
For more about the Andrew Nelson papers, listen to the latest episode of the Video Game History Hour podcast, featuring Nelson and guest co-host @galexquest.bsky.social!
Episode 143: The Andrew Nelson Collection | Video Game History Foundation
Phil Salvador introduces the new Andrew Nelson papers collection with guest, you guessed it, Andrew Nelson, himself. Guest-host Alex Greenberg joins to chat with Nelson, co-founder and creative direct...
gamehistory.org
October 29, 2025 at 3:55 PM
Reposted by Michael Lee Bridges
And for those who have never heard of CyberFlix but are just fans of computer game history, you'll enjoy Nelson's extensive collection of news clippings, which he kept while he was learning about the game industry.

archive.gamehistory.org/folder/6994b...
October 29, 2025 at 3:48 PM
Reposted by Michael Lee Bridges
Nelson also kept tons of promotional materials from CyberFlix. We're partial to this flyer for the Japanese localization of their 1993 game Lunicus, featuring new artwork by Akira creator Katsuhiro Otomo (!)

archive.gamehistory.org/item/f95080e...
October 29, 2025 at 3:36 PM
Reposted by Michael Lee Bridges
This collection gets deep into the history of CyberFlix. Their secret sauce was DreamFactory, a proprietary engine that helped non-programmers write and design games.

DreamFactory used the movie industry as a metaphor for game development, with tools like CentralCasting for managing your "actors"
October 29, 2025 at 3:30 PM
Reposted by Michael Lee Bridges
A little bit about Nelson...

Andrew Nelson (second from left) was the co-founder and creative director of CyberFlix, a company in Knoxville, TN that made interactive movies.

He was actually a magazine writer, not a programmer or design! How? Why?
October 29, 2025 at 3:30 PM
Reposted by Michael Lee Bridges
The Andrew Nelson papers include hundreds of pages of draft scripts for Titanic: Adventure Out of Time, along with research, outlines, and correspondence from development.

The drafts have some big differences from the final game that we can't wait for fans to analyze up-close
October 29, 2025 at 3:26 PM
OH shit Falcon of the Millennium Empire Arc is about to fuck me up huh #Berserk
May 20, 2025 at 7:36 PM
Me every time I visit my Southwest Florida hometown lmao #Berserk
May 19, 2025 at 6:58 PM
Literally gasped out loud when I hit this 2-page spread. #Berserk
May 18, 2025 at 1:33 AM
In case you’re wondering where THE SHROUDS falls on my (very chaotic) ranking of Cronenberg’s work:
A List-ory of Violence
Long live the new flesh.
boxd.it
April 26, 2025 at 4:09 PM
Really didn’t think it was gonna get better than the Golden Age arc but holy shit was I WRONG. #Berserk
April 19, 2025 at 1:02 PM