archive.gamehistory.org/folder/6994b...
archive.gamehistory.org/folder/6994b...
archive.gamehistory.org/item/f95080e...
archive.gamehistory.org/item/f95080e...
DreamFactory used the movie industry as a metaphor for game development, with tools like CentralCasting for managing your "actors"
DreamFactory used the movie industry as a metaphor for game development, with tools like CentralCasting for managing your "actors"
Andrew Nelson (second from left) was the co-founder and creative director of CyberFlix, a company in Knoxville, TN that made interactive movies.
He was actually a magazine writer, not a programmer or design! How? Why?
Andrew Nelson (second from left) was the co-founder and creative director of CyberFlix, a company in Knoxville, TN that made interactive movies.
He was actually a magazine writer, not a programmer or design! How? Why?
The drafts have some big differences from the final game that we can't wait for fans to analyze up-close
The drafts have some big differences from the final game that we can't wait for fans to analyze up-close