Aeva
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midnightsisters.org
Aeva
@midnightsisters.org
Shape enthusiast. I like computers the normal amount.

Find me elsewhere: http://zone.dog
Thanks!

Kriging is interesting. I found out about it after developing the spline terrain technique via discussion in my research thread on Mastodon. I forget the trade offs between the two techniques, but they're in a family together I think. I appreciate you sharing the link though!
April 18, 2025 at 8:53 PM
try messing with the spline tilt too
January 22, 2025 at 10:14 PM
thanks :D
January 10, 2025 at 6:06 AM
ow!
January 10, 2025 at 6:05 AM
give it a try :O I'd love to see what you make with it!
January 10, 2025 at 6:05 AM
Oh yeah, spline math itself could easily be a whole article series 💀
January 1, 2025 at 12:53 AM
This is the first I've heard of both Jason Booth and Microverse. Thanks for the link - I'll check it out later :D
December 31, 2024 at 10:35 PM
Awesome :O Let me know what you think of the post once you read it and if there's anything you'd like me to elaborate on.
December 31, 2024 at 9:05 PM
The blog post walks through how to set that up in Blender to deform tessellated planes into height maps, touches on different ways to extend the technique, and also features some really cool work other people have done with the technique :O
December 31, 2024 at 8:35 PM
The core of the technique is you take the binormal of the nearest point on the nearest spline and you dot product that with the relative offset from that point to the point on the model you want to deform, and that's your elevation offset.
December 31, 2024 at 8:34 PM
does this place also not have timed mutes? fucking armature hour here
June 23, 2023 at 6:02 PM
wouldn't it make more sense to call them "skoots"
June 23, 2023 at 5:59 PM
why though
June 23, 2023 at 5:59 PM
weird. welp, guess I'm immediately muting a few people .-.
June 23, 2023 at 5:59 PM