Michał Węglarz
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michalweglarz.com
Michał Węglarz
@michalweglarz.com
Software Engineer, gamer and tech enthusiast.
Reposted by Michał Węglarz
As I have said to students nowadays, the most important thing one learns in school is how to learn, and using LLMs completely defeats that objective. The process matters.

You don't use a fork lift the gym. The immediate result—weights up in the air—is not always the key reason to do something.
It’s widely known (and, I think, pretty uncontroversial) that learning requires effort — specifically, if you don’t have to work at getting the knowledge, it won’t stick.

Even if an LLM could be trusted to give you correct information 100% of the time, it would be an inferior method of learning it.
Relying on ChatGPT to teach you about a topic leaves you with shallower knowledge than Googling and reading about it, according to new research that compared what more than 10,000 people knew after using one method or the other.

Shared by @gizmodo.com: buff.ly/yAAHtHq
November 21, 2025 at 7:59 PM
I love how Öoo by @namataka.bsky.social builds on a very simple gameplay mechanic, but gradually introduces new ways of using it in increasingly clever puzzles. Figuring out how to reach the next level is super satisfying. The gameplay makes me feel smart, and the music makes me constantly smile.
Öoo on Steam
A Bomb Caterpillar's Big Adventure! "Öoo" is a charming yet mysterious exploration puzzle platformer where you discover creative ways to use bombs!
store.steampowered.com
November 18, 2025 at 11:03 PM
Reposted by Michał Węglarz
Poland has confirmed that a deliberate act of sabotage was behind an explosion that damaged a train track between Warsaw and Lublin.

No possible perpetrator has been identified, but a minister notes that the line in question is used for supplying Ukraine.
Poland confirms act of sabotage behind explosion that damaged rail line
notesfrompoland.com
November 17, 2025 at 9:09 AM
There’s so many things I love about Silent Hill 2 Remake but the performance on the base PS5 is abysmal. The frame drops are awful and sometimes straight up unacceptable even in not demanding areas or basic combat.
November 15, 2025 at 9:15 PM
I went back to X for a while, as there’s more interesting programming content there, but man do I feel overstimulated by the constant intertwined stream of not-so-relevant thoughts, announcements, news, baits and ads, which I have to meticulously filter through. I might actually prefer it here.
November 15, 2025 at 4:20 PM
Just as I started enjoying JetBrains IDEs, I found out that SSH remote development is miles behind VS Code. What a shame.
November 14, 2025 at 11:03 AM
I’ve spent a few hours figuring out why my SvelteKit app doesn’t work properly behind Nginx when reloading dynamic routes. Turns out it sends such a large “link” header that it causes Nginx to crash if I don’t increase proxy_buffer_size manually. Wish it was documented somewhere.
November 13, 2025 at 11:53 PM
one of the top disappointments in life
November 11, 2025 at 3:59 PM
Reposted by Michał Węglarz
There are decades where nothing happens; and there are weeks where decades happen.
November 5, 2025 at 1:28 PM
not gonna lie, I've never felt more respected than when the entire mantis clan bowed to me after defeating the Mantis Lords in Hollow Knight.
September 21, 2025 at 3:01 PM
if like me you're burdened with a LinkedIn account, here's a friendly reminder to opt out of this setting which is enabled by default
September 20, 2025 at 12:01 PM
City of Tears gotta be my favorite Hollow Knight area. The sound of raindrops hitting the rooftops is so soothing
September 19, 2025 at 2:40 PM
Reposted by Michał Węglarz
It's nice that this gets its own Wikipedia page. en.wikipedia.org/wiki/Tears_i...
Tears in rain monologue - Wikipedia
en.wikipedia.org
August 19, 2025 at 2:48 AM
I always find it genuinely bizarre that the app I’m using openly admits to purposefully annoying its users.
August 15, 2025 at 11:36 AM
Reposted by Michał Węglarz
“Wikipedia is this economic anomaly. In many ways, it’s sort of magical that people will just volunteer without explicit economic incentives to create artifacts that are meant to share knowledge with everyone in the world”
July 26, 2025 at 2:46 PM
Reposted by Michał Węglarz
do not get distracted and waste precious time and energy getting mad at Itch. regardless of how well or not theyve handled the situation, fundamentally, the blame and ire NEEDS to be directed at the people holding the gun to Itch's head

direct your anger in a PRODUCTIVE direction
Cheat Sheet v.2

nothing from the prior version is incorrect, but ive made it a little easier to read, plus included a bit more helpful information

imgur link: imgur.com/a/wWaLY2i

more comprehensive info can be found here:
stop-paypros.neocities.org
yellat.money

MAKE YOUR CALLS!!!
July 28, 2025 at 8:34 PM
I finally finished Expedition 33 and it was surprisingly… underwhelming. I’ve seen so much hype online and had very high expectations.
Sure, there are really good things about the game (core gameplay, general premise of the story), but the majority of it is honestly dull and mediocre at best.
July 24, 2025 at 12:37 PM
I really appreciate @zed.dev adding a way to disable all AI features in the editor. It'll make me reconsider it for a personal use, as its performance is still really impressive. The main blocker for me was how bloated it got with all the AI nonsense.

zed.dev/blog/disable...
You Can Now Disable All AI Features in Zed - Zed Blog
From the Zed Blog: If you don’t want AI in your workflow, it won’t be there.
zed.dev
July 23, 2025 at 10:45 PM
Reposted by Michał Węglarz
For that weird, narrow segment of technically-minded programmers who want to know how we programmed 3D graphics in the 90s and also want to know about 80% of the stuff I programmed before RAD, I sat down for a 5 hour interview on the Wookash Podcast.

www.youtube.com/watch?v=T1tX...
Legendary Software Rendering Era | Sean Barrett
YouTube video by Wookash Podcast
www.youtube.com
July 19, 2025 at 4:27 PM
Dragonsweeper by Daniel Benmergui is absolutely brilliant but I’m afraid if I don’t keep myself away from it, it’ll be Vampire Survivors all over again for me. I’ll start dreaming about the game after sinking too many hours into it 😅
July 16, 2025 at 12:22 AM
sublime is great and doesn’t shove AI down your throat!
sublime text is still faster than zed
July 14, 2025 at 10:12 PM
One month with a Steam Deck and I already feel like my doom scrolling habits are 90% gone. Finally not feeling guilty about how I spend my time in between other activities.
July 14, 2025 at 12:45 PM
I don’t like this trope in games where I’m presented upfront with the list of things to do before I can actually proceed with the story. It feels like a chore and I can’t fully enjoy what I’m doing at the moment because I know I have to do 5 more things like this.
July 12, 2025 at 5:35 PM
Reposted by Michał Węglarz
It finally happened – we launched the new Datastar site and V1 (RC) 🚀
It’s been an incredible journey, and I feel honoured to be working with people like @data-star.dev and Johnny Stevers. And there’s so much more yet to come!!
data-star.dev
July 10, 2025 at 8:28 AM
🫡
Extra good time to Sign the Stop Killing Games Initiative if you live in the EU www.stopkillinggames.com

Even if the 1,000,000 signatures required has already been reach we need an overshoot to make sure enough legit signatures make it
Stop Killing Games
www.stopkillinggames.com
July 3, 2025 at 8:37 PM