Mew Pur Pur | Making GodSVG
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mewpurpur.bsky.social
Mew Pur Pur | Making GodSVG
@mewpurpur.bsky.social
CS & Math graduate. I'm creating GodSVG, a structured SVG editor that might appeal to programmers: https://godsvg.com
Thanks for contributing this fix!
November 9, 2025 at 8:12 PM
Some reasons I've been told:
- It suits how I like to think about SVGs / It assists me in working directly with the format
- It makes it trivial to use precise numbers
- It's convenient for optimizing SVGs
- Its UI is nice and friendly so it seemed approachable for a simple task. (2/2)
November 1, 2025 at 3:38 AM
I'm not very familiar with Inkscape, but even in this early stage, some people seem to find GodSVG compelling compared to other options. They all give me different reasons for this, but they usuallly go back to how the program seems to be the only powerful structured SVG editor out there. (1/2)
November 1, 2025 at 3:38 AM
Please consider donating to the project. Even a small donation would help me to dedicate more time to GodSVG, only at a fraction of the cost of a useless labubu.

Github sponsors: github.com/sponsors/Mew...
Ko-Fi: ko-fi.com/mewpurpur
Patreon: www.patreon.com/c/GodSVG
Mew Pur Pur | Patreon
Godot developer, founder of GodSVG
www.patreon.com
October 31, 2025 at 3:07 PM
Mhm! I appreciate that a lot; while I don't have any ideas for new layout areas right now, the doors are now open for anything that would fit nicely with layout areas.
October 30, 2025 at 9:13 PM
Thank you! I have big plans for the next alpha, I hope they work out!
October 30, 2025 at 8:19 PM
omg I don't know what Bluesky did, I see that typing "fishies" shows your name first but I doubt I didn't add ".dev" at the end like I should have. Thanks for the kind words anyway >_<
October 30, 2025 at 8:18 PM
Correction: Thanks to @fishies.dev (I swear I clicked something to copy the username on their profile page, I was weirded out by it changing, but I thought it was something weird with Bluesky)
October 30, 2025 at 8:16 PM
Sadly, the artist I wanted to commission for the upcoming milestone closed their commissions, and I've been having financial difficulties. So the artwork I so wanted to commission will have to wait.
October 27, 2025 at 10:58 AM
Ooh, probably it!
October 24, 2025 at 10:15 PM
I will, eventually, add multiple things for this.

- I should soon make it easier to change the relativity of multiple path commands.
- I want to rework handles, which may allow to select and move many handles at once.
- When I rework the inspector, I will make it possible to bake transforms. (2/2)
October 19, 2025 at 8:40 PM
Right now, you can make all the path commands relative (by clicking their letters one by one in the inspector) and then move the first one. (1/2)
October 19, 2025 at 8:40 PM