Mercury Wave
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mercurywave.bsky.social
Mercury Wave
@mercurywave.bsky.social
I make games occasionally https://mercurywave.itch.io/ and sometimes other things https://github.com/mercurywave
Dead mouse 😩. At least it wasn’t messy, and at least I wasn’t asleep
October 22, 2025 at 1:47 AM
Also pictured: The Great Hunter
October 22, 2025 at 12:01 AM
That’s too much storage
<slaps another 8tb drive in the enclosure>
*sobbing* it’s too much
<slaps another 8tb drive in the enclosure>
October 15, 2025 at 2:19 AM
Nooo. I don’t want to put the docker image behind a reverse proxy. Don’t make me
October 15, 2025 at 1:19 AM
Man was not meant to manage SSL certificates
October 15, 2025 at 12:58 AM
It *mostly* works now. The camera control is a little flaky on iOS and I’m not sure why. When you open a level is starts off-center and you have to pan and zoom a little to get it to behave reasonably, but after that it seems to work 🤞
October 8, 2025 at 2:48 AM
If you aren't in the jam and just want to play, it's on itch here mercurywave.itch.io/criss-cross-.... (Note: it's not really playable on mobile at the moment - you need a mouse until I fix it)
Criss Cross Catacombs by Mercury Wave
Spell your way through the dungeon
mercurywave.itch.io
October 5, 2025 at 11:40 PM
There are no D1 women’s programs in the state of Michigan. Minnesota has 6. This was a factor in Minnesota being selected for a team
February 18, 2025 at 9:21 PM
Saw a massive Christmas village display and am once agin trying to think how I can bring this game to life
December 10, 2024 at 2:19 PM
Low poly or voxel graphics with real 3D rendering would solve a lot of rendering problems, but that requires a virtually complete reset and probably a switch to a new engine.
December 7, 2024 at 5:34 PM