mequerrou.bsky.social
@mequerrou.bsky.social
Reposted
Reflectivity for example - our world is incredibly reflective (that is what we see at the end of the day), yet a lot of people think things need to be matte to be real. Kind of bizarre. I honestly think this might be a good video lol
November 20, 2025 at 7:49 AM
Alex, have you seen the ReBar fix?

He's in the same area as you're showing, and it's getting massive gains.

www.youtube.com/watch?v=P9y2...
The Last Of Us Part 2 Remastered, Low GPU Usage Fix, DLSS 4K | RTX 5090 | R7 9800X3D 5.6GHz
YouTube video by Bang4BuckPC Gamer
www.youtube.com
April 5, 2025 at 11:51 PM
Reposted
Running these games with CPU PhysX emulation will completely trash their performance in all likelihood. Why should a user with a 4060 have a better experience in an old game than a user with a 5090? Do Nvidia have brainworms?
February 18, 2025 at 8:01 AM
Reposted
DigitalFoundry x BlurBusters official collab?
I could be a guest appearance, maybe.

Proposed Title:

"Blur Busting Deathmatch: Framerate Based Blur Busting Versus Pulse Based Blur Busting Methods"
- BFI / CRT sim
- Hig fps CS2/Eternal/etc
- DLSS4 with 4x FG
- Lossless Scaling with 4x-8x FG
January 24, 2025 at 6:58 AM
Reposted
Open source code is now released forthe world's most accurate looking CRT simulation.
It lets you simulate the electron beam of a 60Hz CRT tube on your 240Hz+ display, in real time, and looks better than BFI.
blurbusters.com/crt-simulati...
CRT Simulation in a GPU Shader, Looks Better Than BFI
Who Is this for? CRT Enthusiasts, software & hardware developers, emulator authors, all of who wish to reduce display motion blur of 60 years of legacy 60fps 60Hz content with softer flicker than BFI....
blurbusters.com
December 24, 2024 at 7:45 PM