I published a mini GM-less RPG on mclx.itch.io
Hopefully will post more there in the future
Yup, that's epic fantasy all right!
Yup, that's epic fantasy all right!
What they need isn't for you to tell them to be more visible, what they need is to be given visibility by media outlets that cover TTRPGs.
Like you.
What they need isn't for you to tell them to be more visible, what they need is to be given visibility by media outlets that cover TTRPGs.
Like you.
Or dice pools. I like dice pools.
Or dice pools. I like dice pools.
Second answer is the same as first ^^
Second answer is the same as first ^^
On the other end of the spectrum the mallard from Dragonbane was quacking fun!
On the other end of the spectrum the mallard from Dragonbane was quacking fun!
If we were playing a longer game (3 or 4 sessions) I definitely think more structure would be better for these beginner players, but I also think we underestimate how natural role-playing is for people
If we were playing a longer game (3 or 4 sessions) I definitely think more structure would be better for these beginner players, but I also think we underestimate how natural role-playing is for people
Dragonbane, which I consider relatively light, seemed to get in the way
Dragonbane, which I consider relatively light, seemed to get in the way
I haven't had an enjoyable game of 5e (not that it was bad, but I didn't particularly vibe with the system) and Pathfinder was essentially the same though the one game I played it in was fun.
I haven't had an enjoyable game of 5e (not that it was bad, but I didn't particularly vibe with the system) and Pathfinder was essentially the same though the one game I played it in was fun.
I can't actually think of any RPG that has truly complex rules that came out in the last 20 years tbh (minus D&D and PF obv)
Sorry for the non-answer 😅
I can't actually think of any RPG that has truly complex rules that came out in the last 20 years tbh (minus D&D and PF obv)
Sorry for the non-answer 😅