McRadane - Working on Don't Get Caught! on Steam
mcradane.bsky.social
McRadane - Working on Don't Get Caught! on Steam
@mcradane.bsky.social
JS Developer & Game Developer. Working on my first game, "Don't Get Caught!" (https://store.steampowered.com/app/2948400/Dont_Get_Caught/)
We can see the fall of Unity subscription change!
August 4, 2025 at 3:26 PM
Anyway, my game Loop of Life is playable! I plan to do a couple of update, but the game will not evolve too much turlututu-games.itch.io/loop-of-life
Loop of Life by Turlututu Games
Caterpillar - Cocoon - Butterfly - Die - Repeat
turlututu-games.itch.io
August 3, 2025 at 8:47 PM
I lost some time this week by redrawing my GUI assets from 600*600 to 2880*2160... Only to realise this is the 4/3 ratio, and I needed 16/9, so redrawing to 3840*2160 :D
March 28, 2025 at 5:35 PM
The 2nd solution can be more flexible for zoomed elements, or fonts, but may be more resources consuming (and my game involves multiple viewport displayed at the same time). Any through? #gamedev
March 11, 2025 at 7:00 PM
Of course, we didn't go and disturb them, but the coincidence is significant nonetheless.
February 28, 2025 at 6:08 PM