Maxim Sokolenko
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maxsokal.bsky.social
Maxim Sokolenko
@maxsokal.bsky.social
2D Animator Spine/Blender/After Effects/Unity
📕 Amazon(English Edition)► https://a.co/d/da8FnWN
📘 Amazon(Ukrainian Edition)►
https://a.co/d/fQYgUFd
‪@53jin.bsky.social‬
github.com/maximsokal/B...
September 10, 2025 at 7:51 AM
🆕 Ready to try it yourself?
Download the latest beta release on GitHub:
github.com/maximsokal/B...
Inside, you’ll find the .zip - just install in Blender and follow the README.
Releases · maximsokal/Blender_to_Spine_2D_Mesh_Export_Addon
A comprehensive Blender addon that converts 3D mesh objects into Spine2D-compatible JSON skeletal animation data. This tool bridges the gap between 3D modeling workflows and 2D skeletal animation p...
github.com
August 20, 2025 at 3:22 PM
Interested in helping shape its future?
• All code is on GitHub - browse, fork, or contribute.
• Want to suggest features or fix bugs? Pull requests and feedback are welcome!
August 20, 2025 at 3:22 PM
What makes this beta special?
• Experiment-first: I made this as an animator diving into tech.
• Your chance to try: Dive in, test creative workflows, and share your experience!
August 20, 2025 at 3:22 PM
@akoko.bsky.social That's why I implemented a one-click rigging process.
February 23, 2025 at 10:30 AM
@akoko.bsky.social This merely automates well-established pipelines for creating 3D rigs in Spine 2D.
Like it youtu.be/_V8oWU4MQgo?...
Spine 2D Tutorial 13 2D turn 3D Rotate 360 ​​degrees on the X axis
YouTube video by Kimgisa
youtu.be
February 23, 2025 at 10:22 AM