💼 Worked for: Facepunch, Valve, Nightdive, Wishes Unlimited...
🎞️ Animation reel at https://www.maximelebled.com/
🐠 Avatar drawn by @botjira.bsky.social
🌍 Bretagne, France
Yes there's no fancy sim - it just uses a water interaction buffer as a target for the particle system rendering, so we could use the power of particle system we already have.
Given how interactive water in CS2 is, I expected to see some cellular fluid simulation, but turns out they just use a low-resolution off-screen buffer with flat 2D decals used for various aspects of water. Reminds me of HL2 water :)
Yes there's no fancy sim - it just uses a water interaction buffer as a target for the particle system rendering, so we could use the power of particle system we already have.
Does that ring anyone's bells?
Does that ring anyone's bells?
Look how fucking ridiculously cool these are
Look how fucking ridiculously cool these are
You are an artist and craftsperson who creates things that someone can enjoy, benefit from, and have a better and fuller life through the process of enjoying your work
You are an artist and craftsperson who creates things that someone can enjoy, benefit from, and have a better and fuller life through the process of enjoying your work