Matteo Sciutteri
matteosciutteri.it
Matteo Sciutteri
@matteosciutteri.it
Award winning veteran game designer (videogames and TTRPGs) | https://matteosciutteri.itch.io/ | http://matteosciutteri.it
So, I'm thinking a lot about how a horror is different than a fantasy-action, and about failing a roll.
Why does rolling badly mean failing an action? How can this add tension to the game? I have no answer :D
For Eye of Leviathan, I drafted this, pushing on the costs and consequences of the actions.
November 4, 2025 at 11:37 AM
I mean... this is the Resistance Roll from Blades with a little extra and a different name...
November 3, 2025 at 1:44 PM
(the idea for the image was inspired by the Resident Evil Revelation cover art: upload.wikimedia.org/wikipedia/en...)
November 2, 2025 at 9:27 PM
And here are some of the images I used. I used a lot more: three different reptiles, a ball bearing dipped in glue, a colonoscopy (yep), some worms, some close-ups of meat and fruit (did you know how scary the macro photo of food are???)
November 2, 2025 at 9:25 PM
You don't need gen AI, not even if you're not an artist. I'm not an artist, but I wanted to make an illustration of a monster's eye... something like an "eldritch eye." I cannot do by scratch, so I downloaded free images, and mixed them until I got something I was happy with.
Here the result:
November 2, 2025 at 9:25 PM
November 1, 2025 at 6:20 PM
I'm not sure if I will ever use it in one of my hundreds of incomplete games, BUT I had fun trying this out.
October 31, 2025 at 5:54 PM
October 20, 2025 at 8:25 AM
Sooo... I'm apparently working on a little game using the Boundless system by @farirpgs.com
October 16, 2025 at 10:39 PM
But of course, player can also modify and repair stuff. These are two "variants" downtime actions they can use in these cases.
October 7, 2025 at 7:41 AM
I was asking how crafting works in my fantasy hack merging Forbidden Lands and Blades.
Here the answer.

If a player has a blueprint or a formula, they can create an item or an alchemical compound (a potion, a poison, etc.) following this simple rule.
October 7, 2025 at 7:41 AM
Quantum Coherence is ready! I had a very good time working on it. Are you ready for a CBR+PNK /Run with Time Loop, Paradoxes and Time Travel? #ttrpg #cyberpunk #timeloop @cabinetofcuriosities.games @mythworks.bsky.social
September 5, 2025 at 11:09 PM
A possible new version. Or a version from another reality.
August 26, 2025 at 5:34 PM
In case of Quantum Incoherence, open the survival kit. #ttrpg #cyberpunk #cbrpnk @cabinetofcuriosities.games @mythworks.bsky.social
August 22, 2025 at 8:43 AM
My little titan
July 31, 2025 at 11:03 PM
Finally, this TITANIC news is out, and I'm proud to say I'm the lead designer of the game. It's an incredible honor and privilege to be part of this adventure.
#ttrpg #attackontitan #aot @needgames.bsky.social
July 31, 2025 at 2:27 PM
Blades in the Dark: the Movie.
William Defoe as Lord Scurlock and Helena Bonham Carter as Setarra.
That's it. That's the cast.
July 30, 2025 at 6:31 PM
I'm super late for the Breathless Jam (it ended a couple of days ago), but I'm still working on Dust of Nightmares. And I'm pretty about how it is coming along (especially because even though I'm not a good illustrator, I like to tinker with these characters).
July 9, 2025 at 5:10 PM
Maybe I will go with the 2-color version?
June 25, 2025 at 1:40 AM
Because I dropped the pixel art direction, here is a new test for the cover. It's a draft, but I'm quite happy (and yes, I also wrote some content for the game, not just cover and layout). #BreathlesseJam2
June 19, 2025 at 2:04 AM
Because @rpdeshaies.farirpgs.com postponed the end of the Breathless 2 game jam... I decided to rework from scratch the layout (instead of completing the game, of course).
That's the first test.

(Yep, I started playing Metaphor Refantazio.)
June 13, 2025 at 1:14 AM
You need to protect your old copy with a plastic bag.

(I should work on the game, instead I spent the whole day toying with the cover - less than 2 days to the end of #BreathlessJam2 )
June 9, 2025 at 1:55 AM
- "This time I will make a small game. 24 pages max!".
100 pages later...
- "Cool, now I have also special abilities, classes and I rewrote the resolution mechanic 5 times".

Please, stop my brain. Please.
May 29, 2025 at 1:20 AM
It's 1989. You're ten years old, and you are happy. You stumbled upon this game at a dusty used book stall. You can't know it yet, but your life is about to change.

(It seems I will participate in the #BreathlessJam2 )
May 26, 2025 at 4:19 PM
I finally reached 900 followers on itch.io. Next stop 1000?
May 22, 2025 at 8:24 AM