* tiled map editor with online co-op mode
* replays with reproducible physics simulation
* some platformer character state management
What could be done better:
* build and test tools ahead of time
* only use fully built and tested tools
* do not make a platformer ¦3
* tiled map editor with online co-op mode
* replays with reproducible physics simulation
* some platformer character state management
What could be done better:
* build and test tools ahead of time
* only use fully built and tested tools
* do not make a platformer ¦3
It is represented by (very inaccurately placed) triangles with the same color for each solid body ¦3
Seamless surface removes a lot of jankiness from the simulation
It is represented by (very inaccurately placed) triangles with the same color for each solid body ¦3
Seamless surface removes a lot of jankiness from the simulation
Not sure how useful the "multiplayer" part will be, but having it embedded into the game should be great for tweaking the level right on the spot
Not sure how useful the "multiplayer" part will be, but having it embedded into the game should be great for tweaking the level right on the spot