matte
mattemade.net
matte
@mattemade.net
Learned to make this time:
* tiled map editor with online co-op mode
* replays with reproducible physics simulation
* some platformer character state management

What could be done better:
* build and test tools ahead of time
* only use fully built and tested tools
* do not make a platformer ¦3
August 3, 2025 at 5:59 PM
Forgot to mention! The coolest part is that every tile of solid ground is automatically clustered with others to create a solid body

It is represented by (very inaccurately placed) triangles with the same color for each solid body ¦3

Seamless surface removes a lot of jankiness from the simulation
July 28, 2025 at 8:56 AM
And now it can interact with physics in real time!
July 28, 2025 at 8:46 AM
Experimenting with multiplayer in-game tiled map editor ¦3

Not sure how useful the "multiplayer" part will be, but having it embedded into the game should be great for tweaking the level right on the spot
July 26, 2025 at 9:52 PM