matte
mattemade.net
matte
@mattemade.net
Reposted by matte
analog!
October 24, 2025 at 8:48 PM
Fantastic soundwork!
October 17, 2025 at 8:05 AM
Learned to make this time:
* tiled map editor with online co-op mode
* replays with reproducible physics simulation
* some platformer character state management

What could be done better:
* build and test tools ahead of time
* only use fully built and tested tools
* do not make a platformer ¦3
August 3, 2025 at 5:59 PM
Forgot to mention! The coolest part is that every tile of solid ground is automatically clustered with others to create a solid body

It is represented by (very inaccurately placed) triangles with the same color for each solid body ¦3

Seamless surface removes a lot of jankiness from the simulation
July 28, 2025 at 8:56 AM
And now it can interact with physics in real time!
July 28, 2025 at 8:46 AM
You either make backups, or don't make them yet
July 26, 2025 at 2:03 PM
Thank you so much for joining on such short notice and working it out so quickly! ¦3
May 14, 2025 at 6:33 PM