Matheus Cunegato
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matheuscunegato.bsky.social
Matheus Cunegato
@matheuscunegato.bsky.social
Game Designer @ minigoofstudio.bsky.social

Play Islets Defense: https://store.steampowered.com/app/3235170?utm_source=bskyMatheus

Former Senior Game Designer @ Epic Games/Aquiris. Fortnite, Looney Tunes WoM, and Lead Game Designer of Horizon Chase 2
One thing we wanted in our game was to create intuitive but not explicit interactions.
The Bomb Tower throws bombs, which are also a tool used to collect rocks. So its attacks end up gathering resources too. Opens up some fun strategic choices. What do you think?

#indiegamedev #godot #towerdefense
June 9, 2025 at 7:29 PM
my indie game for 15 seconds
February 4, 2025 at 9:24 PM
Não sei bem quando isso aconteceu, mas em algum momento do início do nosso jogo, os projéteis da nossa torre eram pequenos castelos-rá-tim-bum giratórios, e eu me pego triste as vezes sabendo da efêmeridade disso.
December 17, 2024 at 5:35 PM
How about an interactive loading screen?

#gamedev #gamedesign #godot
November 26, 2024 at 1:29 PM
Exploration rewards with cool new structures!

Our demo comes out in 2 days!! Wishlist on Steam! store.steampowered.com/app/3235170?...

#gamedev #gamedesign #godot
November 19, 2024 at 6:59 PM
What about having an option that just adds cool glasses to the enemies? ☝️🌀🏴‍☠️

Wishlist store.steampowered.com/app/3235170?...

#Godot #GurrenLagann #gamedev
November 14, 2024 at 2:18 PM
Helloo everyone checking out #PitchYaGame and #FollowFriday day!

Our first #indiegame is called Islets Defense, a Turn-based Tower Defense mixed with Resource Management! Build your village and defend your castle!

👉Wishlist now on Steam!
store.steampowered.com/app/3235170?...

#indiedev #jogobr
November 1, 2024 at 6:13 PM
To avoid using HP bars, we added these cute flags to the slimes to show their current health. With that, we limited ourselves to designing around smaller numbers. What do you think?

👉 store.steampowered.com/app/3235170?...

#indiedev #gamedev #steam #godot #jogobr #indie
October 30, 2024 at 5:01 PM