Matheus Cunegato
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matheuscunegato.bsky.social
Matheus Cunegato
@matheuscunegato.bsky.social
Game Designer @ minigoofstudio.bsky.social

Play Islets Defense: https://store.steampowered.com/app/3235170?utm_source=bskyMatheus

Former Senior Game Designer @ Epic Games/Aquiris. Fortnite, Looney Tunes WoM, and Lead Game Designer of Horizon Chase 2
Had an amazing time showcasing my boardgame to a lot of amazing people during this week's DOFF event! I'm pretty exhausted but it was amazing! Cemetery Hills will be released later this year! Stay tuned!
June 23, 2025 at 6:26 PM
One thing we wanted in our game was to create intuitive but not explicit interactions.
The Bomb Tower throws bombs, which are also a tool used to collect rocks. So its attacks end up gathering resources too. Opens up some fun strategic choices. What do you think?

#indiegamedev #godot #towerdefense
June 9, 2025 at 7:29 PM
How intuitive is a circus tower that throws a giant ball that bounces off enemies' heads one after another? It’s oddly satisfying to watch

#indiegames #godot #gamedev
June 6, 2025 at 8:42 PM
Just completed 100% of Rocket Rats (by @gagonfe.bsky.social)!

Great game, anyone looking for a quick, crunchy power-fantasy in the vein of the recent Vampire Survivors games, this is the one! A masterclass on Game Feel!

Check it out: store.steampowered.com/app/3069810/...
March 17, 2025 at 1:58 AM
my indie game for 15 seconds
February 4, 2025 at 9:24 PM
Não sei bem quando isso aconteceu, mas em algum momento do início do nosso jogo, os projéteis da nossa torre eram pequenos castelos-rá-tim-bum giratórios, e eu me pego triste as vezes sabendo da efêmeridade disso.
December 17, 2024 at 5:35 PM
How about an interactive loading screen?

#gamedev #gamedesign #godot
November 26, 2024 at 1:29 PM
Exploration rewards with cool new structures!

Our demo comes out in 2 days!! Wishlist on Steam! store.steampowered.com/app/3235170?...

#gamedev #gamedesign #godot
November 19, 2024 at 6:59 PM
(completely late to the trend, but...) The indie game we are making and three of the inspirations behind it.

The demo is coming out next week — wishlist it to stay updated! store.steampowered.com/app/3235170?...

#gamedesign #gamedev
November 17, 2024 at 9:06 PM
What about having an option that just adds cool glasses to the enemies? ☝️🌀🏴‍☠️

Wishlist store.steampowered.com/app/3235170?...

#Godot #GurrenLagann #gamedev
November 14, 2024 at 2:18 PM
Helloo everyone checking out #PitchYaGame and #FollowFriday day!

Our first #indiegame is called Islets Defense, a Turn-based Tower Defense mixed with Resource Management! Build your village and defend your castle!

👉Wishlist now on Steam!
store.steampowered.com/app/3235170?...

#indiedev #jogobr
November 1, 2024 at 6:13 PM
To avoid using HP bars, we added these cute flags to the slimes to show their current health. With that, we limited ourselves to designing around smaller numbers. What do you think?

👉 store.steampowered.com/app/3235170?...

#indiedev #gamedev #steam #godot #jogobr #indie
October 30, 2024 at 5:01 PM
Gosto muito do conceito moderno de batalha por turno de "tu tem uma gimmick para atacar nessa batalha assimétrica". Em Slay the Spire é carta, em Undertale é bullethell, aí eu joguei um demo aqui (Clock Rogue) que teu ataque e conceito de deckbuilding é em volta do diabo de um cronômetro. Fantástico
October 19, 2024 at 1:42 AM
Melhor placa que encontrei esse ano
October 18, 2024 at 2:19 AM
What's your "no one but me remembers game?"
September 15, 2024 at 2:25 PM
Esse tipo de notícia, com essa headline, é algo tão distópico, parece demais uma notícia que apareceria em um filme de comédia sobre o fim do mundo
September 8, 2024 at 4:15 PM
September 1, 2024 at 2:41 PM
Começando os posts por aqui com uma partidinha delícia de Slay the Spire
August 31, 2024 at 10:10 PM
First post here. Hello Bsky 👋
August 30, 2024 at 9:17 PM