Matej Konrad 🌍
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matejkonrad.bsky.social
Matej Konrad 🌍
@matejkonrad.bsky.social
code, design & music

Senior Engineer @framer.com
Vibe coded a macOS style dock with @framer.com

#framer #design
June 5, 2025 at 10:01 AM
Designed a preview checkout concept for a specialty coffee roaster.
It pushed my limits, but that’s the point.

Not super happy with the result. well...
Always learning, always leveling up.

#design #uidesign #ecommerce #buildinpublic #uxdesign
May 7, 2025 at 9:55 PM
Starting the #dailyui challenge.

Assignment 1: A focused take on a sign-up form.
Let's gooo

#design #uidesign #uxdesign
May 4, 2025 at 3:49 PM
Back on Bluesky with a poster and a plan.
I'm learning design—graphic, motion, product—and sharing every step.
This is a reset. A challenge. A creative mission.
If you're into design or tech, follow along 👀

#design #poster
April 24, 2025 at 5:08 PM
today's creation. feedback circles.

hoping this export doesn't get crunchy due to Bluesky compression

#touchdesigner #generativeart #newmediaart #creativecoding #art
March 18, 2025 at 8:28 PM
Made this using #touchdesigner yesterday.

It's connected to #Ableton to be audio reactive (the export still lacks the audio part).

#creativecoding #newmediaart #creativetechonology #generativeart #art #musicproduction
March 18, 2025 at 9:14 AM
Playing around with #touchdesigner and #ableton today.

I don't know why I didn't connect these two tools together earlier 😅

#generativeart #musicproduction
February 28, 2025 at 9:35 PM
Back to playing around with #touchdesigner! With Noise + Feedback + Composite TOPs you can get such good-looking results with minimum effort
February 26, 2025 at 10:24 PM
Okay so I figured out you can set DPR based on performance. It's not 60fps but at least it's less choppy.

MeshTransmissionMaterial is very expensive and I'm using it on 100 pieces of the apple, so actually this isn't even that bad! 🍎 #threejs #3d #creativecoding #react
February 11, 2025 at 5:04 PM
I created my apple and broke it up into pieces, but now I'm facing performance issues because the MeshTransmissionMaterial is quite costly on the GPU.

I need this to be 60 fps! 🚀 #threejs #creativecoding #3d
February 10, 2025 at 7:33 PM
Got that chromatic abberation to work! I really want to start delving into the MeshTransmissionMaterial and figure out how the it actually works 🤔
February 5, 2025 at 12:58 PM
Finally made a cool looking transparent apple! I've found a material called MeshTransmissionMaterial, which allows you to make things transparent and change the values. #threejs #3d
February 5, 2025 at 8:50 AM
So this is now in the #threejs environment. It doesn't look glassy at all 😅

I took too big of a step of trying to do everything at once. I'll break it down into smaller experiments and then combine them:
1. Loading a glass texture in Three.js
2. Using physics libs for shattering
February 3, 2025 at 12:47 PM
I've been working with blender to create this shattering apple. I want to import it into #threejs and be able to explode it and move it around just for fun #blender
January 28, 2025 at 6:14 PM
I need to export this instead of filming it with my phone 😅 #touchdesigner #creativecoding #generativeart
January 21, 2025 at 6:09 PM
Back into making #touchdesigner art
January 19, 2025 at 8:20 PM