Martin Laxenaire
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martin-laxenaire.fr
Martin Laxenaire
@martin-laxenaire.fr
Freelance front-end developer. Javascript, WebGL, WebGPU and stuff. http://martin-laxenaire.fr
Author of http://curtainsjs.com and https://martinlaxenaire.github.io/gpu-curtains/ - also an @okaydev.co‬
Reposted by Martin Laxenaire
DevRel friends — where are you?

I’m building Okay Social as a space for the creative + dev community to reconnect.

If that mission resonates, I’d love your help spreading the word.
October 9, 2025 at 5:03 PM
My pleasure 😊
October 7, 2025 at 2:48 PM
Switched to a MRT approach for masking thanks to @douglilliequist.bsky.social
It's cleaner plus it allows to easily add/remove meshes (based on a single uniform toggling) to the selective bloom, like on mouseover! 💥
September 26, 2025 at 1:52 PM
Great! 👍
I've never really used those personally, funny to see how the API usages can vary from one person to another really.
September 23, 2025 at 8:02 PM
Tech stack includes:
- #Nuxt by @nuxt.com
- #gsap by @gsap-greensock.bsky.social
- #lenis by @darkroomdevs.bsky.social
- #gpucurtains, my own custom #webgpu rendering engine
September 8, 2025 at 8:47 AM
Very instructive breakdown (and very humbled to see gpu-curtains cited as a source ref as well).

I can only imagine the amount of work that has been put into it! 🙌
September 5, 2025 at 9:04 AM