Marstead
marstead.com
Marstead
@marstead.com
I'm the guy who made the "RuneScape is Awesome, and Here's Why" video essay.

I'm a small Twitch streamer and Let's Player working to beat every awesome critically-acclaimed game.

Links: https://multy.me/marstead
mfs who brag about hating skyline
November 18, 2025 at 1:37 AM
Yeah! He talked about it on reddit last March, it feels really cool to know the team has seen it :)
November 10, 2025 at 3:55 PM
Yeah! He talked about it on reddit last March, it feels really cool to know the team has seen it :)
November 10, 2025 at 3:55 PM
September 11, 2025 at 1:10 PM
August 6, 2025 at 3:52 AM
Neil Cicierega rn
August 3, 2025 at 1:55 PM
one of the best adlibbed lines in any film
May 9, 2025 at 6:31 PM
May 9, 2025 at 2:17 AM
Something that sucks about RS3 compared to OSRS is that in RS3, you are a Very Special Hero and not a bumbling drunk moron.

They stop having quests where you do something incredibly stupid and then get chewed out for it.

It sucks, because OSRS is the Drunk Moron MMO. It rules!
May 1, 2025 at 12:15 PM
It's more than just nostalgia I think. It's wild because it's like if, after we developed sculpting, people just stopped painting. Obviously indies still do but imagine if AAA studios could collectively shrink the scope even just a little bit

like, good lord:
April 27, 2025 at 11:57 PM
mensa:
April 24, 2025 at 5:08 AM
#386: Infectious Madness of Dr. Dekker

This was a pretty solid eldritch interview interrogation game (sort of in the tradition of something like Her Story). They actually went to the trouble of getting a bunch of live actors for it as you act as their therapist and figure out what's happening
April 17, 2025 at 12:14 PM
#385: Invisible, Inc.

One of the most clever titles for a game ever. Also a correct use of "Tactical Espionage". The idea of a rewindable tactical RPG is brilliant and in many ways Tactical Breach Wizards feels like a spiritual successor to this game. Very smart level design, I really enjoyed it.
April 17, 2025 at 12:13 PM
#384: GemCraft: The Forgotten

A pretty early flash Tower Defense game. I think it has some interesting ideas but there is almost no intentional level design, it has the sort of levels where the designer is like "This shape looks cool!" Not uncommon for early developers, but it's rough to play
April 17, 2025 at 12:10 PM
#383: Superliminal

As Contrapoints put it, it's super fucking liminal. Beautiful little puzzle game; I am always surprised at how much unique design space you can tease out of a simple perspective gimmick like this one.
April 17, 2025 at 1:09 AM
#382: Factorio

This is one of like three games I beat on stream and then immediately booted up in my free time to beat again (getting the Lazy Bastard achievement). It rules. I haven't played the Space update yet but I hear it's great. Kind of embarrassing to stream your spaghetti code
April 17, 2025 at 1:07 AM
#381: Tales of Monkey Island

This is the Telltale Monkey Island game and honestly I think they did a great job of recreating the vibe. The puzzles can be a bit weak -- that's definitely not Telltale's strong suit -- but the writing was great and imho that's more important for this series.
April 17, 2025 at 12:36 AM
#380: Trails of Cold Steel

I feel like this game is emblematic of the rot at the heart of JRPGs as a genre: 12 hours of content stretched to 60. As a prequel, nothing is allowed to happen in the story. We have a giant ensemble cast of characters very few of whom are interesting. I can't stand it
April 15, 2025 at 6:23 PM
#379: A Short Hike

A sweet little game with very Nintendo DS-inspired 3D graphics. I'd love to see more tiny games like this one. It's very funny and charming.
April 15, 2025 at 6:21 PM
#378: Tekken 5

I believe the contribution to Tekken lore of this game is that there is a guy who has Heihachi's hair but on his face and because he's Heihachi's dad he is even scarier. It's wild that Tekken seems to at once be about more grounded punch/kick fighting but then the story is insane
April 15, 2025 at 6:19 PM
#377: The Impossible Quiz

Peak 2007 Newgrounds Flash humor. A lot of it is "WhOa sO rAnDoM pEnGuIn oF dOoM!" but other parts are actually extremely clever. This will sound ridiculous but I think this game is a seedling for the now-flourishing "Epiphany Puzzle"/Metroidbrainia genre?
April 14, 2025 at 3:00 PM
#376: Terraria

One of the greatest games ever made, it takes obvious inspiration from Minecraft but then imposes a PvE Metroidvania progression superstructure over it that is like crack to me. Also has my favorite QOL feature in the history of video games -- quick deposit to nearby chests.
April 14, 2025 at 2:54 PM
#375: Dreamfall: The Longest Journey

A great sequel to TLJ taking the story in a totally different direction. This was released in an awkward year right before the popularity of the walking sim as heir to P&C adventure, so it has a lot of "unnecessary" janky gameplay and would be better without it
April 14, 2025 at 2:53 PM
#374: The Saboteur

A GTA-style open world crime game. I really don't care for Open World games terribly much but the premise here is unique enough to be worth checking it out. Set in the French Resistance during WW2, the Sin City-style B&W aesthetic looks great and it has plenty of unique missions
April 13, 2025 at 8:13 PM
#373: Katana ZERO

Spiritually very similar to Hotline Miami in that it's a Murder Ballet game, where you are trying to build a sort of choreographed plan to instantly kill dozens of enemies. I liked it better than HM and found it to be much more sight-readable (where HM is about mastery)
April 13, 2025 at 8:10 PM