Markus Koepke
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markuskoepke.com
Markus Koepke
@markuskoepke.com
Cinematographer moonlighting as IndieDev.
🌊 Journey Beyond the Edge of the World WISHLIST: http://wishlist.journeybeyondthegame.com
Tags are also super useful for finding places in the GDDs that aren't set in stone. I use a # TBD tag whenever something is not decided yet, which really helps in quickly finding things that need refinement / shouldn't be considered gospel #codecks @codecks.bsky.social #indiedev
January 6, 2025 at 3:15 PM
I've been using the wonderful Codecks @codecks.bsky.social for task tracking for a while now and have recently started using it for all my GDDs as well. I really like this workflow especially when using tags, allowing to quickly get an overview over systems and how they interact! #gamedev #indiedev
January 6, 2025 at 2:51 PM
(25/x) ... all of that contributes to the Texture cluster and grows the texture ambience.

Here are two sample scenes from my prototype showing the process alongside some WIP sounds, the second one goes into it in more detail:
December 19, 2024 at 9:18 AM
(14/x) Part of the sound creation process for that is depicted in the video at the beginning of this thread, where I'm testing some recent additions to a new noise box I'm building, reimagining stretching / clanking sounds:
December 19, 2024 at 9:18 AM
(1/x)🧵 Nerdy audio thread time! Let’s dive into the sound concept of "Journey Beyond the Edge of the World," built on 3 pillars:

1️⃣ Precomposed interactive music
2️⃣ Field-recorded SFX & spatial audio
3️⃣ Soundscapes inspired by real sounds

How it all ties together:
#gamedev #sounddesign #unity3d
December 19, 2024 at 9:18 AM
So many new followers, starter packs are the best! Hello all, I’m Markus – cinematographer turned game dev, working on ‘Journey Beyond the Edge of the World’. A first person adventure set on a ship lost at sea.
November 16, 2024 at 6:52 AM