Mads Maretty
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maretty.bsky.social
Mads Maretty
@maretty.bsky.social
Specialist, Training & Education Content @Audiokinetic (#Wwise)
(24/24) Tried the Wwise 24.1 favorites yet? Try right-click > Configure Favorites and open the General + Audio category. While not editable, they're a great way to expose relevant sound info, like Short ID, Work Unit it belongs to, or Audio Codec.
Happy holidays everyone!
December 24, 2024 at 6:12 AM
(23/24) Looking for a fun Wwise project for the holidays? Did you know you can get the original Witcher 3 Wwise project? Dive into how they designed attenuations, what audio codecs they used, their effect settings, and more! *Requires Witcher 3: Wild Hunt
www.thewitcher.com/us/en/redkit
December 23, 2024 at 7:13 AM
(22/24) Auditioning a solo'ed sound in your game, but there's too much stuff happening in the Profiler? Try enabling the Mute/Solo Filtering!
December 22, 2024 at 6:23 AM
Bonus Info: Want your new RTPC, States or Effects view to keep the selected object and not change when selecting a new one? Pin it!
December 21, 2024 at 11:22 AM
(21/24) Did you know there's never been separate RTPC, States, or Effects views? They’ve always been embedded within other views (like the Property Editor). But now… you can simply click “pop-out” and insert anywhere in your layout.
December 21, 2024 at 11:22 AM
(20/24) Need to offset a bunch of values, but they all seem to get the same one? Try this: Hold ALT and drag in one of the value fields, and all values will offset based on their original value.
December 20, 2024 at 9:25 AM
(19/24) Need to import a multi-channel sound for 3d positioning? Convert it into Mono! Unless you use Spread to distribute the channels around the listener, it's just 1 point in space. Playing multiple channels from the same position is likely a waste of performance, instead of just a mix of all.
December 19, 2024 at 8:49 AM