Manuel Capitani
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manuelcapitani.bsky.social
Manuel Capitani
@manuelcapitani.bsky.social
Senior Character Artist @ Mad Head Games
Prev. Bulkhead / Supermassive Games / Airship Interactive
Cosplayer since 2006 🎭
Full BAFTA member ✨️
Pinned
For a slightly different thing..

Four games I worked on!

#CastingofFrankStone #AlanWake #BaldursGate3 #StarWars
Reposted by Manuel Capitani
November 2, 2025 at 5:56 PM
A dream come true to be able to take a picture with Kojima San wearing my creation! I'll never forget it 😭❤️
November 3, 2025 at 6:41 AM
Reposted by Manuel Capitani
October 23, 2025 at 10:58 AM
Getting ready for Lucca Comics.. here's my father as Tarman from #deathstranding2 !
October 20, 2025 at 8:54 PM
Reposted by Manuel Capitani
August 24, 2025 at 1:25 AM
Reposted by Manuel Capitani
We're giving away 46 codes for 'Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition' 🔥🎮

Rules:

1️⃣ Repost & Like this post
2️⃣ Follow @culturecrave.co
3️⃣ Reply with what platform
July 15, 2025 at 8:26 PM
First post about my Duke Leto project is up, feel free to take a look! ❤️

www.artstation.com/artwork/oJoqdJ
July 15, 2025 at 6:10 PM
First part of my Duke Letho project completed, now it's time to finish the Atreides armour
July 12, 2025 at 7:15 PM
The first part of the project is getting closer to the finish line, I just need to finalize the environment!
July 9, 2025 at 12:01 AM
Continued my Oscar Isaac project, almost there!
July 4, 2025 at 12:36 PM
Last update for a little while on Leto, I've done a quick projection for the face and I'm super happy where it's going! I'll need pretty much to redo the eyebrows to match perfectly the reference but it's getting there 🥹

#ue5 #metahuman #dune
June 25, 2025 at 7:46 PM
Another small update on Duke Leto, small improvements on the hair and a quick rigging test
June 25, 2025 at 6:23 PM
Little update on my Oscar Isaac/Duke Leto project, finished the grooms in xgen and succesfully implemented them in the Metahuman Editor!
June 24, 2025 at 11:46 PM
I've picked up again finally my Duke Leto project and pushed forward Oscar Isaac likenesses, pretty happy with where it is now!
June 20, 2025 at 10:51 PM
Some pictures from the latest convention I've been in, first time wearing Raiden costume and loved it!
May 20, 2025 at 8:00 PM
Some stills from the shoot I did today as the Ghoul, I had sooo much fun! 🥹
May 4, 2025 at 8:27 PM
Reposted by Manuel Capitani
❗️it’s the MGS2 Day!

#mgs
April 30, 2025 at 11:56 PM
youtu.be/dsnk3CcaheY

Lately I continued my horror prototype excercise in UE5, making all systems from scratch, trying to get the classic horror feel.
Horror Prototype - Video 1
YouTube video by Golden Akiba
youtu.be
April 28, 2025 at 7:15 PM
Almost done getting The Ghoul ready for the next convention! First time using an airbrush and I loved it
April 21, 2025 at 6:14 PM
Reposted by Manuel Capitani
Feeling proud of my Queen Marika cosplay ✨😊

#eldenring #queenmarika #soulslike #cosplay
November 26, 2024 at 11:10 PM
Hello #PortfolioDay!

I'm Manuel, Lead Character Artist passionate about characters, hair and props!
April 8, 2025 at 5:52 PM
Doors implemented!
This will be the last update for a while as I'm about to leave for Japan for 2 weks ☺️
March 22, 2025 at 6:15 AM
We're getting out of this room!
Today I implemented custom text for pickups, an inventory system and variants of the pickup system (plain text or with dedicated pickup camera)
March 20, 2025 at 6:52 PM
In the past few days I started learning game development in UE5. Instead of spending time creating assets I have been using SH4 env and character, but everything else is done from scratch, stuff like the tank controls, cameras, interactions, collisions, etc.
March 20, 2025 at 8:51 AM