But in theory, you can do the transformation and adapt the code where needed.
You can also start porting only the API you need and not everything at once.
But in theory, you can do the transformation and adapt the code where needed.
You can also start porting only the API you need and not everything at once.
github.com/w0lya/fable-...
github.com/w0lya/fable-...
2/2
2/2
This is something we are still experimenting about and we will write a blog/documentation about it later.
This is something we are still experimenting about and we will write a blog/documentation about it later.
We are looking into how to support it for TypeScript, as we originally wanted to emit native null check for TypeScript, but we will probably do it in a similar way as for JavaScript.
1/
We are looking into how to support it for TypeScript, as we originally wanted to emit native null check for TypeScript, but we will probably do it in a similar way as for JavaScript.
1/
In theory this is possible but I am not well verse into the status of the Rust target. I think it is usable but we need more users to find bugs or share their experiences.
You should open a discussion on the Github repo to ask feedback from Ncave
github.com/fable-compil...
In theory this is possible but I am not well verse into the status of the Rust target. I think it is usable but we need more users to find bugs or share their experiences.
You should open a discussion on the Github repo to ask feedback from Ncave
github.com/fable-compil...
If someone want to invest time on it, we welcome new contributions but this is a big task to tackle as even if Fable make it easier mapping one language to another is not an easy task.
If someone want to invest time on it, we welcome new contributions but this is a big task to tackle as even if Fable make it easier mapping one language to another is not an easy task.