Dave Frampton
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majicdave.bsky.social
Dave Frampton
@majicdave.bsky.social
I make games, mostly single handedly. Here on bluseky I post gardening pics and random rambles.

Tui open source scripting language: https://github.com/mjdave/tui

Sapiens on Steam: https://store.steampowered.com/app/1060230/Sapiens/
Smoke from the Tongariro fire is getting blown west over Hawkes Bay
November 8, 2025 at 5:42 PM
I love gazanias. These don’t even look real
November 2, 2025 at 5:38 AM
My todo list probably looks a little different to yours
October 26, 2025 at 9:33 PM
it gets picked up well in the satellite and wind map too, right up the north island
October 22, 2025 at 4:20 AM
Stunning NW arch out there today
October 22, 2025 at 4:16 AM
It’s a beast, hopefully it produces nice avos
October 11, 2025 at 10:17 PM
This is just under 1 year of growth. That avocado tree in particular has done well! 🌱
October 11, 2025 at 10:13 PM
Mt Fuji Cherry update, a little bigger, still lovely! 🌱
October 8, 2025 at 7:29 PM
This shows the new distribution overall a bit better. Still pockets of tribes inland, but most are now along rivers or coastlines. It's both more realistic, and provides much more interesting and scenic starting locations. The rivers provide fast transport between villages for trade/conflict too.
October 3, 2025 at 8:49 PM
It was really tricky to find rivers to place the tribe locations, given how the rivers are generated. I managed to get quite close algorithmically, but I can't reverse the perlin noise based offsets, so it takes a few iterations heading downhill too.
October 3, 2025 at 3:04 AM
Never. I mean WTF. What kind of monster would even suggest it
October 2, 2025 at 11:01 PM
💗🌱
September 17, 2025 at 10:00 PM
I made a minecraft villager cake, and then I made a photorealistic version
September 12, 2025 at 3:11 AM
Been working on UI scaling, feeling smooth!
August 31, 2025 at 8:35 AM
House is trying to hide behind the bushes but we can see, it’s OK buddy, let’s get you cleaned up
August 30, 2025 at 11:03 PM
Today I am reorganizing my song books. Wonderful job, I am enjoying it immensely
August 20, 2025 at 10:36 PM
I didn’t realize Ruapehu was in the background until I saw the photo
August 18, 2025 at 12:53 AM
Cave light, Time crystals, portals
July 23, 2025 at 8:40 PM
Depth problem
July 23, 2025 at 8:37 PM
Just came across my very first planning when I started making The Blockheads. "LITTLE DUDE CAN BUILD OR CRAFT AT THE COMMUNITY CHEST"
July 23, 2025 at 8:35 PM
Waraki is what I have named my little tui mp3 player. It still doesn't play mp3s (the playlist names are still placeholders even), but it has a lovely color cycling animation and a pretty damn fine scroll view implementation if I do say so myself
July 20, 2025 at 6:49 AM
Just completed the 2nd paper iteration of the mp3 player UI. I always design UI on paper, this little pad is perfect for phone apps.
July 19, 2025 at 12:35 AM
The scroll view works! The visual style is starting to come together too, using the Blockheads font for now. Just a little more client UI work to go before I move to the server/networking, and binary serialization in tui.
July 14, 2025 at 8:18 PM
The engine is working on iOS now too! This is the breakout clone stretched out on an iPhone. So now I can build all my apps across pc/mac/ios really easily with the same codebase, and it's super slick, built with SDL3, Vulkan, C++ and tui.
June 30, 2025 at 12:09 AM
Tui breakout works! That was a great first test for tui, it helped me fix a lot of bugs, and I always find it easier to work on painful low level stuff if I have a fun high level goal I'm working towards.
June 25, 2025 at 5:09 AM