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magnustrent.bsky.social
Magnus
@magnustrent.bsky.social
Father of Pillarism, founder of Manifest Humanity.
Well, it’s 5 AM and I’m tired. But I’ve done it. Completely offline and consumer hardware capable. Just needs tweaking but he has the entire rustdoc stdlib stored in an engram. Not hardwired. Not training data. Modular data. I could remove the file, and he’d know nothing .
November 12, 2025 at 10:50 AM
BT 7274, you pull his AI core out and put it into another body. Thats offline-first infrastructure. Thats what I made. Especially for that purpose.

I don’t need to lie to you, I don’t need to drag you with “hope”.

I have the numbers 👇, the working tech, and open spec.
November 5, 2025 at 7:24 PM
He's a little slow, but he's got spirit. The prototype for the CML -> Engram compiler is an ugly clunky mess but damnit it works and I'm calling it a day!

Make it big, make it ugly, understand it, refine it, shrink it, polish it.

I think I'm at step 2
November 5, 2025 at 9:04 AM
Oh?

CML-> HTML (compat layer) -> Engram

Engram -> Server -> Browser as HTML that directly represents CML

But most importantly, this is loading from an Engram directly on my file system
November 4, 2025 at 12:57 AM
⚙️ Performance update

Benchmarks show Engrams listing 50 K entries in ~18 ms, querying embedded SQLite DBs in ~26 ms, and streaming JSON at > 80 MB/s on a consumer CPU.

The Node bindings proved the concept: portable archives can be fast.
October 31, 2025 at 4:14 AM
Hey so it’s called a renovation, hope this helps
October 22, 2025 at 10:37 PM
Still an experiment but I created the first document in CML!
October 16, 2025 at 5:50 AM
I will not elaborate.
October 6, 2025 at 7:42 PM
Manifest Humanity's National Archive demanded a new solution to document tracking. So, I created the Continuity Markup Language. At least a fetal mvp of the concept. I kinda turned a repo into a document database using CML->JSON + references across the repos.
September 25, 2025 at 6:22 AM
Can you help me gain exposure to our President?
August 23, 2025 at 8:22 PM
Added free sprites from kenney.nl which is an amazing resource. I also tidied up the movement and restricted movement to the window bounds. #bevy #rust #rustlang
July 7, 2025 at 10:43 PM
Thanks, Amazon. Worst usage of screen space I've ever seen.
June 26, 2025 at 1:14 AM
So I'm finally giving Rust and Bevy a go at the same time
June 25, 2025 at 5:14 AM
You’re just… content. Content with your screen space being stripped from you. Forced into a box. Fuck the modern web and every god damn ad. I’m tired of all of it.
June 19, 2025 at 2:59 AM
I’m not a designer but how are we feeling about this 🤨
May 10, 2025 at 2:51 AM
Alright, we're getting somewhere now
April 16, 2025 at 3:11 AM
Running, jumping, crouching, free-camming, sliding
April 14, 2025 at 2:51 AM
Behold, a free-cam slide
April 14, 2025 at 12:59 AM
Learning how to draw again, figured I had to start somewhere. This is Corvus, Superintendent of Theia, and Dominus, Superintendent of Earth.

Corvus is the much older brother, able to roam free through the Ether Net. Dominus, however, is bound by the United Earth Government's shackles.
March 1, 2025 at 7:11 PM
Anyone else feel like the Copper Backtank is limiting? Especially when tools of all kinds could use it? Yeah, me too. So I’m working on something!
December 16, 2024 at 3:15 AM
A little embarrassed, but I’m trying my hand at drawing. To make up for my lack of experience, especially at perspective, I basically just get a rough idea, then make a reference model, and finally repaint. Terribly unhappy with it, but it’s a start.
November 17, 2024 at 1:40 AM
This is what I settled on before painting it poorly lol
November 17, 2024 at 1:23 AM
I’m gonna use this as a basis and then transition to blender for a rough model
November 16, 2024 at 10:03 PM
Doing better now
November 16, 2024 at 9:47 PM
This isn’t going as fast as I thought it would be
November 16, 2024 at 9:27 PM