Check out Neoproxima: https://links.lonestone.games/t-p-b
Wow. Already.
For the occasion, we've compiled all the sales figures and anecdotes about the game!
And we'll talk briefly about what's next.
Enjoy reading! <3
open.substack.com/pub/pixelnes...
#gamedev #indiedev #indiegame
Wow. Already.
For the occasion, we've compiled all the sales figures and anecdotes about the game!
And we'll talk briefly about what's next.
Enjoy reading! <3
open.substack.com/pub/pixelnes...
#gamedev #indiedev #indiegame
Trop chaud ? Marre de notre☀️ et du rechauffement climatique ?
Vous avez raison, le futur est ailleurs ! Neoproxima et son écosystème vierge sont prêts à vous accueillir !
Billets à -50% en ce moment => store.steampowered.com/app/2778760/...
Trop chaud ? Marre de notre☀️ et du rechauffement climatique ?
Vous avez raison, le futur est ailleurs ! Neoproxima et son écosystème vierge sont prêts à vous accueillir !
Billets à -50% en ce moment => store.steampowered.com/app/2778760/...
Trop chaud ? Marre de notre☀️ et du rechauffement climatique ?
Vous avez raison, le futur est ailleurs ! Neoproxima et son écosystème vierge sont prêts à vous accueillir !
Billets à -50% en ce moment => store.steampowered.com/app/2778760/...
Grab it on the Nintendo eShop: www.nintendo.com/us/store/pro...
(EU players: search on the console directly, page is still not up).
Have fun!
#gamedev #indiedev #indiegame #coopgaming
Grab it on the Nintendo eShop: www.nintendo.com/us/store/pro...
(EU players: search on the console directly, page is still not up).
Have fun!
#gamedev #indiedev #indiegame #coopgaming
Venant du web, la gestion de la réactivité des interfaces de jeux m'a toujours semblé un peu archaïque... alors quand @lythom.bsky.social a proposé de faire un micro React, j'étais aux anges.
Pour en savoir plus 👇
In this article I demonstrate a clean architecture for complex UI animations sequences in state-driven games.
Full article: samuel-bouchet.fr/posts/2024-1...
#GameDev #Unity3D #Programming
Venant du web, la gestion de la réactivité des interfaces de jeux m'a toujours semblé un peu archaïque... alors quand @lythom.bsky.social a proposé de faire un micro React, j'étais aux anges.
Pour en savoir plus 👇
The Click Occlusion Debugger can be setup in 3 minutes and can display what's blocking your pointer.
🔗 All instructions are here: samuel-bouchet.fr/posts/2025-0...
#GameDev #Unity3D #UIDebugging #IndieDev
The Click Occlusion Debugger can be setup in 3 minutes and can display what's blocking your pointer.
🔗 All instructions are here: samuel-bouchet.fr/posts/2025-0...
#GameDev #Unity3D #UIDebugging #IndieDev
In this article I demonstrate a clean architecture for complex UI animations sequences in state-driven games.
Full article: samuel-bouchet.fr/posts/2024-1...
#GameDev #Unity3D #Programming
In this article I demonstrate a clean architecture for complex UI animations sequences in state-driven games.
Full article: samuel-bouchet.fr/posts/2024-1...
#GameDev #Unity3D #Programming
🎮You can try the demo with your friends right now on Steam store.steampowered.com/app/2283410/...
🧃And give us feedback on our discord discord.com/invite/taMGF...
🎮You can try the demo with your friends right now on Steam store.steampowered.com/app/2283410/...
🧃And give us feedback on our discord discord.com/invite/taMGF...
Play our dice-driven RPG on PC, Mac, PS5, Nintendo Switch and Xbox Gamepass in less than 2 months!
Wishlist now to be notified the moment the game goes live 💫
Play our dice-driven RPG on PC, Mac, PS5, Nintendo Switch and Xbox Gamepass in less than 2 months!
Wishlist now to be notified the moment the game goes live 💫
Citizen Sleeper 2: Starward Vector releases on January 31 on PC, Nintendo Switch, PlayStation 5, and Xbox Series X|S, Game Pass day one 🎉
Check out the extended trailer that dropped at @pcgamer.com PGS: Most Wanted 📺 https://buff.ly/41iRgLC
Citizen Sleeper 2: Starward Vector releases on January 31 on PC, Nintendo Switch, PlayStation 5, and Xbox Series X|S, Game Pass day one 🎉
Check out the extended trailer that dropped at @pcgamer.com PGS: Most Wanted 📺 https://buff.ly/41iRgLC
Loved the first game, can't wait to play this sequel.
Loved the first game, can't wait to play this sequel.
You can use the [SelectionBase] attribute on the parent MonoBehaviour to ensure clicking any child selects the parent first!
#unity3d #unitytips #unity6
You can use the [SelectionBase] attribute on the parent MonoBehaviour to ensure clicking any child selects the parent first!
#unity3d #unitytips #unity6
store.steampowered.com/app/2778760/...
It's a narrative-heavy sci-fi game inspired by Norco and Citizen Sleeper. It's a seventies-in-space uchronia where nothing goes wrong… 😬
#indiegame
store.steampowered.com/app/2778760/...
It's a narrative-heavy sci-fi game inspired by Norco and Citizen Sleeper. It's a seventies-in-space uchronia where nothing goes wrong… 😬
#indiegame
📝They read my new Blog Post on How to Mock in Unity:
• Setup guide
• Practical PlayerPrefs example
• Real implementation patterns
samuel-bouchet.fr/posts/2024-1...
#Unity3D #GameDev #Testing
📝They read my new Blog Post on How to Mock in Unity:
• Setup guide
• Practical PlayerPrefs example
• Real implementation patterns
samuel-bouchet.fr/posts/2024-1...
#Unity3D #GameDev #Testing
Covers: Screen spaces, Canvas Scaler, 2 "Expand" configuration strategies
💡Useful for creating UIs across multiple resolutions.
↓↓↓
samuel-bouchet.fr/posts/2024-1...
#GameDev #UnityTips #UIDesign
Covers: Screen spaces, Canvas Scaler, 2 "Expand" configuration strategies
💡Useful for creating UIs across multiple resolutions.
↓↓↓
samuel-bouchet.fr/posts/2024-1...
#GameDev #UnityTips #UIDesign
Featuring insights from:
• Orthogonal design by Steve Lee
• TheKhronosGroup SIGGRAPH 2024 recap
• Determinism in box2d by Erin Catto
• @yarnspinner.dev for @unity3d.bsky.social dialogues
👇
samuel-bouchet.fr/posts/2024-1...
#GameDev #IndieGame #UnityTips
Featuring insights from:
• Orthogonal design by Steve Lee
• TheKhronosGroup SIGGRAPH 2024 recap
• Determinism in box2d by Erin Catto
• @yarnspinner.dev for @unity3d.bsky.social dialogues
👇
samuel-bouchet.fr/posts/2024-1...
#GameDev #IndieGame #UnityTips
This patch should address Neoproxima’s most glaring issues
We had to postpone it for too long, happy to see it live!
#indiegame
This patch should address Neoproxima’s most glaring issues
We had to postpone it for too long, happy to see it live!
#indiegame
#indiegame
#GameDev #unitytips
#GameDev #unitytips
#GameDev #unitytips
#GameDev #unitytips
Play it for free on on Windows and Linux:
store.steampowered.com/app/3032080/...
#steam #gaming #rhythmgame
Play it for free on on Windows and Linux:
store.steampowered.com/app/3032080/...
#steam #gaming #rhythmgame
Perfect for adding that extra visual punch to your #gamedev projects.
🔗 Read the full breakdown: samuel-bouchet.fr/posts/unity-...
#Unity3D #VFX #IndieGameDev
Perfect for adding that extra visual punch to your #gamedev projects.
🔗 Read the full breakdown: samuel-bouchet.fr/posts/unity-...
#Unity3D #VFX #IndieGameDev
There will only be one level in the game. But I intend to extend it with more! I have already another level in the work that I plan to release before the end of the year.
store.steampowered.com/app/3032080/...
#videogame #rhythmgame
There will only be one level in the game. But I intend to extend it with more! I have already another level in the work that I plan to release before the end of the year.
store.steampowered.com/app/3032080/...
#videogame #rhythmgame