Lia
lynxize.dev
Lia
@lynxize.dev
Mechanical engineering undergrad, hobby game dev, fantasy book nerd, etc.

Cursed to forever overthink every interaction

(I don't usually make much sense)

Profile picture from https://picrew.me/en/image_maker/2502597 for now
guess who completely forgot to ever post anything here... totally wasn't me, idk what you're talking about...

anyway I was working on normal mapping in my toy renderer and thought this screenshot looked cool
June 2, 2025 at 8:25 PM
more apps need this feature imo
February 26, 2025 at 11:12 PM
Box with text!!

(it's not all that impressive, but it took me more hours than I care to admit to figure out how to draw the 9-slice, so it feels like A Major Accomplishment™)
January 26, 2025 at 4:33 AM
time to go play Cyberpunk 2077 and aim the computer's exhaust back toward me

(kind of joking, but the building heat *is* genuinely struggling to keep up today)
January 20, 2025 at 4:36 PM
*extremely* broken attempt at lighting but I think it looks cool
January 10, 2025 at 2:43 AM
I wanted to learn how to use Dear ImGui, so uh, here's a random (and almost entirely useless) debug UI thing for the little game framework I'm working on
January 8, 2025 at 3:44 AM
woah

...and now to quickly pass through the stages of grief since I'm caught up on all of the cosmere books and have none left to read
January 4, 2025 at 8:57 PM
mmm, yes, I sure would love *a carbide drill bit* to go with my microphone and pack of pencils

thank you Amazon, you make about as much sense as I do
December 29, 2024 at 4:01 AM
uhhh okay yeah that checks out
December 19, 2024 at 2:52 AM
Grape Nuts
No one can eat these.
They are terrible.

(Simple sprite renderer in Kotlin with SDL_gpu is working!! Took wayyyy too long)
December 8, 2024 at 7:02 PM
okay, it just took a minute, seems to have worked now... time for my life to be consumed

goodbye society
December 6, 2024 at 3:03 PM
NO, AMAZON, YOU CAN'T DO THIS TO ME!

I guess I'll just have to try to be patient... I'm very bad at being patient...

(I'm way too excited about this book)
December 6, 2024 at 2:54 PM
Wait, *casual mode?*
How long has that been a thing??

I stopped playing the game months ago because I couldn't get past this stupid boss, reeaallly could have used that...
November 27, 2024 at 9:12 PM
I was working on my current game idea in Godot, realized I wasn't happy with the workflow (no fault of the engine, it's just not my thing) and started messing around...

here's a triangle with SDL3's SDL_gpu in Kotlin

no idea if this will go anywhere (probably won't) but I'm having fun so far!
November 24, 2024 at 4:38 AM