Cursed to forever overthink every interaction
(I don't usually make much sense)
Profile picture from https://picrew.me/en/image_maker/2502597 for now
anyway I was working on normal mapping in my toy renderer and thought this screenshot looked cool
anyway I was working on normal mapping in my toy renderer and thought this screenshot looked cool
(it's not all that impressive, but it took me more hours than I care to admit to figure out how to draw the 9-slice, so it feels like A Major Accomplishment™)
(it's not all that impressive, but it took me more hours than I care to admit to figure out how to draw the 9-slice, so it feels like A Major Accomplishment™)
(kind of joking, but the building heat *is* genuinely struggling to keep up today)
(kind of joking, but the building heat *is* genuinely struggling to keep up today)
...and now to quickly pass through the stages of grief since I'm caught up on all of the cosmere books and have none left to read
...and now to quickly pass through the stages of grief since I'm caught up on all of the cosmere books and have none left to read
thank you Amazon, you make about as much sense as I do
thank you Amazon, you make about as much sense as I do
No one can eat these.
They are terrible.
(Simple sprite renderer in Kotlin with SDL_gpu is working!! Took wayyyy too long)
No one can eat these.
They are terrible.
(Simple sprite renderer in Kotlin with SDL_gpu is working!! Took wayyyy too long)
goodbye society
goodbye society
I guess I'll just have to try to be patient... I'm very bad at being patient...
(I'm way too excited about this book)
I guess I'll just have to try to be patient... I'm very bad at being patient...
(I'm way too excited about this book)
How long has that been a thing??
I stopped playing the game months ago because I couldn't get past this stupid boss, reeaallly could have used that...
How long has that been a thing??
I stopped playing the game months ago because I couldn't get past this stupid boss, reeaallly could have used that...
here's a triangle with SDL3's SDL_gpu in Kotlin
no idea if this will go anywhere (probably won't) but I'm having fun so far!
here's a triangle with SDL3's SDL_gpu in Kotlin
no idea if this will go anywhere (probably won't) but I'm having fun so far!