Lore Dragon
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loredragon.bsky.social
Lore Dragon
@loredragon.bsky.social
I seek the greatest treasure of all. Good stories! Self taught 3D artist. Custom 3D Vtuber and VRChat avatars.
Commission: https://forms.gle/WXjbeUrkiwTmZtMbA
Manually edited normals seperates good models from GREAT models.

Anime models and cell shaded models in general share a lot of similarities with hard surface modeling.

In many ways they are more hard surface than organic!
November 7, 2025 at 2:01 PM
Want a model with smooth shadows from every angle?

Comms are now open! Only taking 3 for the summer so claim your spot quick!
April 6, 2025 at 3:10 PM
You don’t need a high polycount to give a model nice round cell shading.

My base model is 25k tris and doesn’t use any subdivision.

The SUBdivision modifier is not a SUBstitute for good modeling.

#blender #3dart #anime #vtuber
April 6, 2025 at 3:06 PM
You don’t need a high polycount to give a model nice round cell shading.

My base model is 25k tris and doesn’t use any subdivision.

The SUBdivision modifier is not a SUBstitute for good modeling.

#blender #3dart #anime #vtuber
March 23, 2025 at 2:02 PM
Things I learned from Arc System Works models

I noticed they modeled their hands with the thumb down, palm flexed, fingers extended. Skinning the mesh and creating fists becomes way easier when working from this position.

#blender #anime #3dart #vtuber #vrchat
March 20, 2025 at 4:44 PM
This base model has only good angles.

#blender #3dart #arcsystemworks
March 19, 2025 at 4:16 AM
This base model has only good angles.
March 19, 2025 at 4:14 AM
I did my best to texture this model in the style of Arc System Works games with square UVs and custom normals while keeping it as optimized as possible.

52k tris, 1 material, 1 2k texture. 2 UV maps.

#blender #vtuber #3dvtuber #3dart
March 12, 2025 at 9:25 PM