Josh | Lone Colossus Games
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lonecolossusgames.bsky.social
Josh | Lone Colossus Games
@lonecolossusgames.bsky.social
Game designer and publisher for 5e, new TTRPGs, and branching into PF2e.

Website: www.lonecolossusgames.com

He/Him
(Unless you're going to PAX, in which case go to booth 3863 to grab a copy)

After that it's going to be a while before I can get more!
November 17, 2025 at 3:44 AM
I have a handful of "imperfect" copies that I've listed now as well with a slight markdown. A small restock is expected in the next couple of months, but if you want a copy before the holidays this is basically your last chance!
November 17, 2025 at 3:44 AM
If I made a new sale for 1% of the times one of my books has been pirated, I might be doing this full time. And you'd get more frequent releases, because I'd be getting paid and wouldn't be working the equivalent of two full-time jobs.
November 10, 2025 at 3:42 PM
If you need a copy, just ask. If you love my book, share that love on a legit site! I'm glad my books get 5/5 stars on piracy sites, but like...when it's had so much traffic that the search engine puts it first? I *have* to take it down so that people can find the legitimate options.
November 10, 2025 at 3:42 PM
Reposted by Josh | Lone Colossus Games
This project is in collaboration with @greengobletgames.bsky.social and @lonecolossusgames.bsky.social! I love working with this dream team.
October 21, 2025 at 7:28 PM
This project is a collaboration with @margomods.bsky.social and Iris of @greengobletgames.bsky.social
October 21, 2025 at 4:28 PM
Same, honestly! I don't have any plans yet outside vendor hours so if you need another player I'm happy to join
October 14, 2025 at 4:42 PM
This is *such* a good photo!
September 22, 2025 at 2:14 PM
It will fulfill alongside the original campaign, and you can pre-order your copy of Tome of Intangible Treasures II with it if you missed your chance the first time around. Give it a follow and help us make a dark fantasy mystery adventure this October!
September 17, 2025 at 4:48 PM
Or maybe I totally missed the point 😅
September 11, 2025 at 6:44 PM
In other words: it seems possible to achieve a play experience from an expressionist game in any system if you're playing them in a way that encourages the same outcomes. If that's true, maybe it's useful to provide guidance on how to do that for people who want that experience regardless of system?
September 11, 2025 at 6:44 PM
I think a lot of what resonated with me was the feeling you're describing getting from games designed in this way, but I dont know if games *need* those design concepts to consistently achieve the same results when a group plays games in a way that achieves those results, if that makes sense?
September 11, 2025 at 6:44 PM