Lolatron🔞
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lolatron.bsky.social
Lolatron🔞
@lolatron.bsky.social
🔞 NSFW Content ahead, I'm a lewd bean so their will be suggestive or 18+ Stuff on here. I draw sometimes.
He/Him, Pan, 22
I make stuff and play CVR too much.
PFP Based off of Ama Ama's Foshunia Avi https://booth.pm/en/items/4580093
Pinned
Made a drawing based off of Ama Ama's Foshunia Avatar booth.pm/en/items/458...
Dont expect too much of drawing content from me since I dont really do it all that much. I really like that avatar and kinda gave it my own twist a bit. It also took a uhh large amount of time ...
#furry #furryart
Paper drawing go brrrrrrrr (im way to tired to come up with anything good for post text)
November 19, 2025 at 11:39 PM
Reposted by Lolatron🔞
actually probably the coolest part is that functionality is all built into a content cloning system i made

i have the ability to make as many clones of avatars/props i want and place them wherever i want

i made this so i can try exposing it to wasm for portals and other neat world gimmicks
November 8, 2025 at 3:50 PM
Reposted by Lolatron🔞
seeing all these interactions i put together functioning all at the same time is just so cool to me

- local avatar mirror in wasm
- aiming held pickups while mouse unlocked (was mod)
- seeing held/attached props on local avatar mirror (was mod)
- eye tracking override while mouse unlocked (was mod)
November 14, 2025 at 9:14 AM
Reposted by Lolatron🔞
Tips thread 1/? Someone asked me for some tips so I though I'd share here too (ㅅ´ ˘ `) ♥︎

Sketches are a great way to release a burden off of you when learning to draw but eventually you're going to want to let go of them if you want to be more dynamic with your process and your lines (˶ᵔ ᵕ ᵔ˶)
November 5, 2025 at 5:16 AM
Reposted by Lolatron🔞
i've been too busy to make new cool stuff so i guess i can show off the "hidden" functionality of CCK4s build pipeline :)

been thinking about how to extend Test Mode for AASEmulator to be able to hook too #chilloutvr

really wish i could just take a few weeks off work to get things done...
October 31, 2025 at 5:27 AM
O-o
October 23, 2025 at 1:01 PM
I did the meme :3
October 16, 2025 at 9:41 PM
(1/?) Right so usually dont talk about politics but today is an exception. TLDR Ohio pretty sneakily hid a law to make online sites that host adult content ID check its users in the 2 year budget bill. Under handed tactics aside, Im pretty pissed about having to give my personal info out to...
September 30, 2025 at 11:07 PM
Reposted by Lolatron🔞
We recently dusted off an old incomplete feature, fixed, and finished it, when touching the GS in our dev environment.

Dynamic Plates allows the server to set and change nameplate rank info and color instead of it being hardcoded in the client.

We immediately started seeing what it could do lol.
September 25, 2025 at 4:16 PM
Reposted by Lolatron🔞
The pipes hum, the vents breathe, and the walls remember every scream. #ChilloutVR
September 19, 2025 at 8:15 PM
he put on the latex :3
September 18, 2025 at 6:00 PM
I got bored and did a funny again.
Also my first comic style with panels!
September 16, 2025 at 8:30 AM
My dumb butt forgot to post this uhh three months ago?
Sorry my bad. Anyways drawgon :3. Also have another thing or two I can post since its been that long :3.
September 13, 2025 at 12:15 PM
Reposted by Lolatron🔞
Hey Firefox users.
August 29, 2025 at 9:15 PM
Reposted by Lolatron🔞
Sharing all of my blender texturing secrets in this in-depth ucupaint guide, hope it helps 🙂
Texturing in blender with ucupaint
What is ucupaint? Ucupaint is a free and open-source layering and baking addon for blender. It abstracts away the shader graph into a layer stack to allow texturing with layers rather than nodes: The ...
passivestar.xyz
August 30, 2025 at 10:23 PM
Reposted by Lolatron🔞
ChilloutVR 2025r180 is now available on Steam! 🎉

• UI / Keyboard Rework
• Groups!
• Portal Rework
• Native Face Tracking Rework
• OSC & OSC Query Support
• Relative Sync
• In-game Content Sharing
• User Notes
...and so much more!

Full changelog: chilloutvr.net/blog/chillou...
August 28, 2025 at 2:29 AM
Reposted by Lolatron🔞
Blender productivity tip: instead of using workspaces you can just switch the panel type, it support accelerator keys:

Click + S = Shader Editor
Click + G = Geonodes
Click + C = Compositor
Click + A = Asset browser
Click + F = File browser
Click + 3 = UV editor

etc, look at underlined letters
August 18, 2025 at 12:11 PM
Reposted by Lolatron🔞
💪Another bicep muscle system preview:

Notice how the two ends recess while the central part bulges, this is key to creating believable movement that mimics real life.
Achieved with smart rigging using two helper bones, full overview with a tutorial coming soon!
August 13, 2025 at 6:29 PM
Reposted by Lolatron🔞
Finally, realistic back muscle physics for your avatar!

Video includes extra back weightpaint you can add to your avatar, full guide in the quoted post below ⤵️
August 8, 2025 at 8:55 PM
Reposted by Lolatron🔞
[1/2] 🧵Step-by-step tutorial for my ABS setup:

Create two helper bones: bottom parented to Hips (copies Spine rotation), top parented to Spine (copies Chest rotation).
Add 2 vertex groups named after the helper bones before weight painting in pic 3-4

Then import into Unity and..⤵️
August 5, 2025 at 2:43 PM
Fun fact on lovenses site everything is on sale for 50% ALWAYS. The quick version is they use banner ads, timers, and random holiday themes to pressure you into impulse buying them. Fun experiment , keep a browser tab open on their site and watch the sale roll over and reset :)
July 30, 2025 at 11:02 PM
It’s been waaaay to long since I have done anything on paper so drew the cute dragon on the top left by EipontarOWO as a warmup. Realized it had the exact style i wanted for my dragon head. Slowly working on making the dragon more of my own ship of Theseus style since I don’t know character design.
July 29, 2025 at 11:02 AM
So I uhhh....
Yeah :3
I uhh got horny while drawing test heads and uhh the sketch for this happened one the side. (I will remember to take a time lapse next time.)
June 20, 2025 at 12:21 PM
So remember when I said I wouldn't be drawing that much....
Yeah me neither, here is part of "funny" image.
Might post the full version when its done.
June 11, 2025 at 3:54 AM