Loj
loj19.bsky.social
Loj
@loj19.bsky.social
Engine programming, mtg, poe, fighting games
Thanks for trying it out! Definitely a couple little QoL things to do with mode selection I'd like to add.
October 12, 2025 at 10:36 AM
(by special mode I mean special move/the SP button, I cannot spell this morning)
September 28, 2025 at 4:22 AM
Unfortunately the camera state in some cinematic supers doesn't seem to get restored correctly atm though.
September 28, 2025 at 2:31 AM
The training mode reset button toggles between the regular replay controls and the mod. P toggles pause, K swaps player to control and directions navigate the replay, 1 frame at a time with left/right, 10 with up/down. The "Play Recording" button initiates takeover and "Record" cancels takeover.
September 25, 2025 at 1:03 AM
Still much to be done before it's ready to use but here's the repo if you're interested in taking a look github.com/ibrow19/GGXr...
GitHub - ibrow19/GGXrdReplayTakeover: Guilty Gear Xrd Replay Takeover and Save States
Guilty Gear Xrd Replay Takeover and Save States. Contribute to ibrow19/GGXrdReplayTakeover development by creating an account on GitHub.
github.com
September 22, 2025 at 12:47 AM
Thanks, I'll make the repo public in a day or two once I've tidied up some bits and pieces.

The input override I'm using here is just toggling an existing flag in the game that decides whether a player uses controller input or the replay stream when evaluating input.
September 15, 2025 at 11:31 PM