Logan Foster
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logancdn.bsky.social
Logan Foster
@logancdn.bsky.social
Product Owner at Autodesk for modeling workflows on 3ds Max and Maya. 3d and 2d artist and animator - posts are of my own opinion -
One used to get cool things with your games (which were $80 way back then too) to help solve things like the lack of in game maps.

Cloth maps like these you'd use to manually pin where cool stuff was that you found. This one came from the classic Ultima 4
June 19, 2025 at 9:15 PM
Haven't had a ton of time to work on this Macross model, but I thought I would share where I am at with the progress on it. Still low poly at this point at 22,000 faces. Final intention is to have something I can 3d print. #3dsmax
April 15, 2025 at 8:39 PM
Snagged myself some Takhir Dragonstorm packs today. I'm loving the vibe from this set with its mechanics (though sadly I got no dragons in the packs I opened)
April 5, 2025 at 9:50 PM