Focused on computer graphics, machine learning & political-economy.
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Ray traces dynamic SDFs with physically-based materials (Lambertian, dielectric, metals), using ray marching and the probabilistic Monte Carlo integration of the rendering equation, all in one shader.
This is an old project + clean up/bug fixes
Google is competitive on models + powerful distribution channels.
OpenAI has momentum + market share, now pushing into hardware to rival Apple.
Apple is aligning with Anthropic.
Microsoft is hedging: deep in OpenAI, but investing elsewhere too.
Google is competitive on models + powerful distribution channels.
OpenAI has momentum + market share, now pushing into hardware to rival Apple.
Apple is aligning with Anthropic.
Microsoft is hedging: deep in OpenAI, but investing elsewhere too.
Ray traces dynamic SDFs with physically-based materials (Lambertian, dielectric, metals), using ray marching and the probabilistic Monte Carlo integration of the rendering equation, all in one shader.
This is an old project + clean up/bug fixes
Ray traces dynamic SDFs with physically-based materials (Lambertian, dielectric, metals), using ray marching and the probabilistic Monte Carlo integration of the rendering equation, all in one shader.
This is an old project + clean up/bug fixes
The potential of innovation to find cheaper ways to train is high. Deepseek is just an example of that
The potential of innovation to find cheaper ways to train is high. Deepseek is just an example of that