Liam Egan
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liamegan.bsky.social
Liam Egan
@liamegan.bsky.social
Aspiring graphics programmer, math lover, technical director at We The Collective.

https://github.com/liamegan

https://www.surface-detail.com/

https://codepen.io/shubniggurath/pens/
😅
October 31, 2025 at 4:56 PM
Nothing particularly groundbreaking about this, but I wanted to demonstrate to some colleagues how cameras work in 3D graphics, and the easiest way to do that is by applying a 3D camera to a 2D shader. I liked the way it turned out.

codepen.io/shubniggurat...
October 31, 2025 at 3:26 PM
August 16, 2025 at 7:36 PM
August 6, 2025 at 11:26 PM
July 25, 2025 at 2:06 PM
For an upcoming plotter work and associated post, I wanted to create a cloth solver to provide an interesting convolved grid. It's a lot of fun to play around with these parameters.

codepen.io/shubniggurat...
July 20, 2025 at 12:07 AM
July 13, 2025 at 5:28 PM
March 25, 2025 at 2:34 PM
March 15, 2025 at 3:45 PM
We The Collective is looking for a new front-end developer. If you want to work on fun projects and develop your creative developer skillset, this may be the job for you!

wtc.careers.hibob.com/jobs/ee5d977...
January 12, 2025 at 4:23 PM
I love SVG filters. Here's some comic text which includes halftone shadow and a "registration error".

codepen.io/team/wtc/pen...

@codepen.io #svg #filter
December 20, 2024 at 5:39 PM
Made a fun little react gallery with a circular transition that respects rapid clicks and click position.

codepen.io/team/wtc/pen...

#codepen #react
December 18, 2024 at 10:18 PM
I've been playing around with different poisson disc sampling techniques recently, and using that data as a seed for box splitting.

codepen.io/shubniggurat...
November 20, 2024 at 5:19 PM