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levrault-gamedev.bsky.social
@levrault-gamedev.bsky.social
I'm creating a retro survival fps with #GodotEngine and #Blender

Also http://github.com/Levrault
worst 😱 It was in my trash, I must have deleted it by accident. But now I have my copie :D
November 18, 2025 at 10:49 AM
I'm waiting for my key :D I'm glad to see the project release
November 18, 2025 at 4:16 AM
Quite the inverse for me.

I get lots of random crashes on Linux but logs don't give me enough clues to see what makes the editor crash :/
September 23, 2025 at 12:03 PM
I upgraded from 4.4 to 4.5 and still have random crashes when writing in the editor. I should investigate the editor logs to see why
September 20, 2025 at 1:23 PM
I'm one of them since I waited to play it with my girlfriend. It's the next one on the list
September 15, 2025 at 3:47 PM
Godot
Export animations for glTF and enable save custom
Use AnimationTree, play both animations at the same time
Use signal in AnimationPlayer to play sfx and others

I coded my own GAS but multiple State machine could do the same trick to manage both hand and wpns

Hope it can help you
September 13, 2025 at 9:56 AM
I did a lot of trials and errors. It would be too long to describe my workflow but here are some tips that could help you

Blender
Use libraries to import your gun model
Bake all your animations
Make your weapon and arms animation the same length
September 13, 2025 at 9:56 AM