The Riggist
letsrig.bsky.social
The Riggist
@letsrig.bsky.social
3D Rigger | Charater TD | Trying to give some advices to have a good rigging bases
Freedom in Controls

It's important to lock & hide unused attributes to keep rigs clean, but remember: animators need as much freedom as possible! Allow controls to go beyond expected limits without breaking the deformations. Balance simplicity and flexibility

#rigging #3d #animation
January 2, 2025 at 6:06 PM
Make Peace with Skin

A rig is only as good as its skinning. Even the most advanced setups can fail with poor skin weights. Remember: a good rig with bad skinning is still a bad rig. Prioritize clean deformations for the best results!

#rigging #3d #animation
December 27, 2024 at 6:14 PM
Intuitive Controls for Animators

A great rig has controls that are easy to understand. Animators should instantly know what a control does when they select it. This boosts efficiency and keeps the animation process smooth and fun!

#rigging #animation #3d #rigtip
December 19, 2024 at 9:14 PM
Pivoting Matters!

Even the best rig fails with wrong pivots. Accurate pivot placement ensures correct deformations. Small adjustments can make a huge difference! A good rig with wrong pivots will give you wrong deformations.

#rigging #3d #animation
December 18, 2024 at 6:06 PM
Happy Maths!

Keep your controls clean. Instead of freezing transformations, use offset groups to maintain clarity and flexibility in your rig. A small step for cleaner math, a big leap for easier rigging!

#rigging #3d #animation
December 16, 2024 at 8:59 PM
Naming Matters
A good naming convention saves tons of time when debugging, fixing, or modifying rigs. Spend a few seconds renaming every object and node—your future self (and teammates) will thank you!
December 16, 2024 at 4:05 AM
Hierarchy Matters
A well-structured hierarchy makes controlling, debugging, and modifying a rig faster and easier. On the other hand, a poorly planned hierarchy can lead to broken rigs and wasted time. Build smart from the start!

#rigging #3d #animation #rigtip
December 12, 2024 at 6:03 PM
Analyze Before You Rig
Don’t overwork parts of a rig that won’t be animated. Focus on understanding what the project needs and prioritize accordingly. This saves time and ensures your energy goes into the most important elements, creating efficient and effective rigs.

#rigging #3d #animation
December 7, 2024 at 12:16 AM
Control System vs Deform System
In rigging, two essential components drive character animation: control systems and deformer systems. Controls let animators pose characters intuitively, while deformers handle how the geometry reacts.

#rigging #animation #3d #rig
December 5, 2024 at 10:28 PM
Different types of rigs
There are different kinds of rigs designed to meet the specific needs and limitations of various projects. Whether it's animation, video games, or VFX, each type of rig is tailored to its medium to ensure the best performance, control, and appeal.
December 4, 2024 at 7:35 PM
Artistic vs Technical Riggers:

Rigging blends artistic vision and technical precision, with riggers often specializing in one of two areas. Artistic riggers focus on character appeal and expressive rigs, while technical riggers handle props, setups, and tools that bring everything together.
December 3, 2024 at 10:26 PM
Let’s talk mindset:

In a studio, we’re all part of one big team working toward the same goal—a great project. It’s not just about completing your task and moving on; it’s about setting up the next department for success. Collaboration and forward thinking are key to great results.
December 2, 2024 at 8:24 PM
How does rigging communicate with texturing?

As riggers, we rarely need textures—default materials suffice. Only iconic marks, like scars or birthmarks, require our attention. While texturing comes later, we focus on creating appealing deformations that make characters come alive in motion.
December 1, 2024 at 7:21 PM
How does rigging communicate with layout?

Layout rigs are simplified versions of animation rigs. They’re lighter, often using basic skinning or cut geos. To streamline the pipeline, they must share naming, pivots, and control shapes with animation rigs so animators can build upon layout work
November 30, 2024 at 8:41 PM
How does rigging communicate with animation?

Rigging provides the tools animators use to bring models to life. Clear communication ensures rigs are intuitive, efficient, and flexible, helping animators focus on performance instead of technical issues.

#rigging #rig #3d #animation
November 29, 2024 at 9:04 PM
How does rigging communicate with modeling?

A good or bad rig starts with the loops, as Tina O’Hailey says in Rig It Right. Rigging relies on clean models. Ideally, we collaborate early with modelers to ensure smooth deformation—but often, we adapt to whatever they provide.
November 28, 2024 at 9:38 PM
Where is rigging in the 3D pipeline?

Rigging connects modeling and animation. We take 3D models and prepare them for movement, ensuring they’re ready to be brought to life by animators. Without rigging, models would remain static and couldn’t be animated!
November 27, 2024 at 10:06 PM
What is Rigging?

Many describe rigging as adding joints to a character, but that’s only part of the story. Rigs aren’t just for characters, and not all use joints. Anything that will be animated—vehicles, props, or characters—needs a rig.

#rigging3D #rigging #3d #rig3D #rig #maya #autodeskmaya
November 27, 2024 at 1:35 AM