It's important to lock & hide unused attributes to keep rigs clean, but remember: animators need as much freedom as possible! Allow controls to go beyond expected limits without breaking the deformations. Balance simplicity and flexibility
#rigging #3d #animation
It's important to lock & hide unused attributes to keep rigs clean, but remember: animators need as much freedom as possible! Allow controls to go beyond expected limits without breaking the deformations. Balance simplicity and flexibility
#rigging #3d #animation
A rig is only as good as its skinning. Even the most advanced setups can fail with poor skin weights. Remember: a good rig with bad skinning is still a bad rig. Prioritize clean deformations for the best results!
#rigging #3d #animation
A rig is only as good as its skinning. Even the most advanced setups can fail with poor skin weights. Remember: a good rig with bad skinning is still a bad rig. Prioritize clean deformations for the best results!
#rigging #3d #animation
A great rig has controls that are easy to understand. Animators should instantly know what a control does when they select it. This boosts efficiency and keeps the animation process smooth and fun!
#rigging #animation #3d #rigtip
A great rig has controls that are easy to understand. Animators should instantly know what a control does when they select it. This boosts efficiency and keeps the animation process smooth and fun!
#rigging #animation #3d #rigtip
Even the best rig fails with wrong pivots. Accurate pivot placement ensures correct deformations. Small adjustments can make a huge difference! A good rig with wrong pivots will give you wrong deformations.
#rigging #3d #animation
Even the best rig fails with wrong pivots. Accurate pivot placement ensures correct deformations. Small adjustments can make a huge difference! A good rig with wrong pivots will give you wrong deformations.
#rigging #3d #animation
Keep your controls clean. Instead of freezing transformations, use offset groups to maintain clarity and flexibility in your rig. A small step for cleaner math, a big leap for easier rigging!
#rigging #3d #animation
Keep your controls clean. Instead of freezing transformations, use offset groups to maintain clarity and flexibility in your rig. A small step for cleaner math, a big leap for easier rigging!
#rigging #3d #animation
A good naming convention saves tons of time when debugging, fixing, or modifying rigs. Spend a few seconds renaming every object and node—your future self (and teammates) will thank you!
A good naming convention saves tons of time when debugging, fixing, or modifying rigs. Spend a few seconds renaming every object and node—your future self (and teammates) will thank you!
A well-structured hierarchy makes controlling, debugging, and modifying a rig faster and easier. On the other hand, a poorly planned hierarchy can lead to broken rigs and wasted time. Build smart from the start!
#rigging #3d #animation #rigtip
A well-structured hierarchy makes controlling, debugging, and modifying a rig faster and easier. On the other hand, a poorly planned hierarchy can lead to broken rigs and wasted time. Build smart from the start!
#rigging #3d #animation #rigtip
Don’t overwork parts of a rig that won’t be animated. Focus on understanding what the project needs and prioritize accordingly. This saves time and ensures your energy goes into the most important elements, creating efficient and effective rigs.
#rigging #3d #animation
Don’t overwork parts of a rig that won’t be animated. Focus on understanding what the project needs and prioritize accordingly. This saves time and ensures your energy goes into the most important elements, creating efficient and effective rigs.
#rigging #3d #animation
In rigging, two essential components drive character animation: control systems and deformer systems. Controls let animators pose characters intuitively, while deformers handle how the geometry reacts.
#rigging #animation #3d #rig
In rigging, two essential components drive character animation: control systems and deformer systems. Controls let animators pose characters intuitively, while deformers handle how the geometry reacts.
#rigging #animation #3d #rig
There are different kinds of rigs designed to meet the specific needs and limitations of various projects. Whether it's animation, video games, or VFX, each type of rig is tailored to its medium to ensure the best performance, control, and appeal.
There are different kinds of rigs designed to meet the specific needs and limitations of various projects. Whether it's animation, video games, or VFX, each type of rig is tailored to its medium to ensure the best performance, control, and appeal.
Rigging blends artistic vision and technical precision, with riggers often specializing in one of two areas. Artistic riggers focus on character appeal and expressive rigs, while technical riggers handle props, setups, and tools that bring everything together.
Rigging blends artistic vision and technical precision, with riggers often specializing in one of two areas. Artistic riggers focus on character appeal and expressive rigs, while technical riggers handle props, setups, and tools that bring everything together.
In a studio, we’re all part of one big team working toward the same goal—a great project. It’s not just about completing your task and moving on; it’s about setting up the next department for success. Collaboration and forward thinking are key to great results.
In a studio, we’re all part of one big team working toward the same goal—a great project. It’s not just about completing your task and moving on; it’s about setting up the next department for success. Collaboration and forward thinking are key to great results.
As riggers, we rarely need textures—default materials suffice. Only iconic marks, like scars or birthmarks, require our attention. While texturing comes later, we focus on creating appealing deformations that make characters come alive in motion.
As riggers, we rarely need textures—default materials suffice. Only iconic marks, like scars or birthmarks, require our attention. While texturing comes later, we focus on creating appealing deformations that make characters come alive in motion.
Layout rigs are simplified versions of animation rigs. They’re lighter, often using basic skinning or cut geos. To streamline the pipeline, they must share naming, pivots, and control shapes with animation rigs so animators can build upon layout work
Layout rigs are simplified versions of animation rigs. They’re lighter, often using basic skinning or cut geos. To streamline the pipeline, they must share naming, pivots, and control shapes with animation rigs so animators can build upon layout work
Rigging provides the tools animators use to bring models to life. Clear communication ensures rigs are intuitive, efficient, and flexible, helping animators focus on performance instead of technical issues.
#rigging #rig #3d #animation
Rigging provides the tools animators use to bring models to life. Clear communication ensures rigs are intuitive, efficient, and flexible, helping animators focus on performance instead of technical issues.
#rigging #rig #3d #animation
A good or bad rig starts with the loops, as Tina O’Hailey says in Rig It Right. Rigging relies on clean models. Ideally, we collaborate early with modelers to ensure smooth deformation—but often, we adapt to whatever they provide.
A good or bad rig starts with the loops, as Tina O’Hailey says in Rig It Right. Rigging relies on clean models. Ideally, we collaborate early with modelers to ensure smooth deformation—but often, we adapt to whatever they provide.
Rigging connects modeling and animation. We take 3D models and prepare them for movement, ensuring they’re ready to be brought to life by animators. Without rigging, models would remain static and couldn’t be animated!
Rigging connects modeling and animation. We take 3D models and prepare them for movement, ensuring they’re ready to be brought to life by animators. Without rigging, models would remain static and couldn’t be animated!
Many describe rigging as adding joints to a character, but that’s only part of the story. Rigs aren’t just for characters, and not all use joints. Anything that will be animated—vehicles, props, or characters—needs a rig.
#rigging3D #rigging #3d #rig3D #rig #maya #autodeskmaya
Many describe rigging as adding joints to a character, but that’s only part of the story. Rigs aren’t just for characters, and not all use joints. Anything that will be animated—vehicles, props, or characters—needs a rig.
#rigging3D #rigging #3d #rig3D #rig #maya #autodeskmaya