Play it here for free 👉 https://leoqb.itch.io/nightcrawler
But also I need to remember that what looks simple to me might not be to players, it was clear during playtesting. I’m too much immersed in the game
But also I need to remember that what looks simple to me might not be to players, it was clear during playtesting. I’m too much immersed in the game
Based on your experience what approach would you enjoy more to play? 1 or 2?
7/7
#gamedev #indiedev #godot #solodev #indiegames
Based on your experience what approach would you enjoy more to play? 1 or 2?
7/7
#gamedev #indiedev #godot #solodev #indiegames
6/7
6/7
Approach 1: Normal | Assassin | Pacifist | Ghost
or
Approach 2: Normal | Ghost Normal | Assassin | Ghost Assassin | Pacifist | Ghost pacifist
5/7
Approach 1: Normal | Assassin | Pacifist | Ghost
or
Approach 2: Normal | Ghost Normal | Assassin | Ghost Assassin | Pacifist | Ghost pacifist
5/7
BUT! Thinking about it I realized that Ghost could apply to both Assassin and Pacifist.
4/7
BUT! Thinking about it I realized that Ghost could apply to both Assassin and Pacifist.
4/7
Imagine small badges on the level selection screen to show your progress.
3/7
Imagine small badges on the level selection screen to show your progress.
3/7
- Normal, just complete the objective
- Assassin, complete the objective and kill all the guards
- Pacifist, complete the objective without killing any guard
- Ghost, complete the objective without getting spotted, any corpses getting spotted,any KO guards getting spotted
2/7
- Normal, just complete the objective
- Assassin, complete the objective and kill all the guards
- Pacifist, complete the objective without killing any guard
- Ghost, complete the objective without getting spotted, any corpses getting spotted,any KO guards getting spotted
2/7
I think it's a win-win situation, besides maybe losing the ability to promote it as a "punishing game" which is appealing to some.
I think it's a win-win situation, besides maybe losing the ability to promote it as a "punishing game" which is appealing to some.
With this change the game would remain punishing only when playing the "Assassin" style, which is an option
With this change the game would remain punishing only when playing the "Assassin" style, which is an option
By making these some kind of achievement you could replay the levels to unlock all three victory styles, a pattern I saw in many games and that triggers that "completionist" mindset.
By making these some kind of achievement you could replay the levels to unlock all three victory styles, a pattern I saw in many games and that triggers that "completionist" mindset.